Search found 19 matches

by krekits
Thu Jul 09, 2009 11:37 am
Forum: ID Tech
Topic: Few questions
Replies: 4
Views: 2114

Re: Few questions

I haven't been mapping for q3 for 7-8 years, but here's an attempt to answer your questions. 1. Am not aware of any algorithms, but if you arenät using -bounce as a switch yet, try it? 2. Nope, a moving light is not possible. 3. Most certainly. Dunno how though. Could your video card be the culprit?
by krekits
Thu Jul 09, 2009 10:14 am
Forum: ID Tech
Topic: Q3 Map - phantq3dm1 - Released
Replies: 15
Views: 7425

Re: Q3 Map - phantq3dm1 - Released

Nice! A bit dark tho, at least on my monitor compared to the maps I played recently. To make gameplay more interesting, the amount of health perhaps could've been lower.
by krekits
Thu Jul 09, 2009 9:47 am
Forum: ID Tech
Topic: [Beta] pukka3tourney6
Replies: 21
Views: 5455

Re: [Beta] pukka3tourney6

Had a go. Liked it. Missed the RG. Bots seem to have trouble and are easy to pick. Probably a better idea to play against a human opponent. MH area felt a bit off from where most of the action was. RL/JP room felt a bit cramped.
by krekits
Thu Jul 09, 2009 9:04 am
Forum: ID Tech
Topic: q3dmp11 - tech edge
Replies: 108
Views: 61891

Re: q3dmp11 - tech edge

I had a go as well. Agree pretty much with what pjw said. I would have liked another way out of the PG area, seems like there's a bit much stairs upwards IMO. Also, it's pretty easy to hoard PG and two PG ammo packs, and it's pretty close to the other PG. Maybe your favourite weapon is the PG? Remov...
by krekits
Sat Nov 03, 2007 11:24 am
Forum: ID Tech
Topic: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Replies: 41
Views: 9348

Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)

Hello obsidian! Well, I've been trying to cut back on time spent by the PC. Not suceeding very well though. Gaming wore me out so I stayed away from the scene for a couple of years. Nowadays I just game occasionally, once a week or when I feel like ti. It's intresting to pop in here from time to tim...
by krekits
Fri Nov 02, 2007 8:02 pm
Forum: ID Tech
Topic: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Replies: 41
Views: 9348

Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)

Nice. A bit cramped tho. TP should be animated and perhaps emphasized with something, perhaps and arrow embedded in the floor. Too dark in a few areas IMO.
by krekits
Wed Mar 28, 2007 7:35 pm
Forum: ID Tech
Topic: kazspeed1 - Coffee Binge (q3, final)
Replies: 19
Views: 5811

Fast. Centered around the MH. Too cramped I'm afraid.
by krekits
Fri Dec 22, 2006 9:16 pm
Forum: ID Tech
Topic: Vertex selection/manipulation - what am I missing?
Replies: 16
Views: 5225

obsidian wrote:This thread has a distinctive "old skool" feel to it. Nice to see you guys around.

Can't contribute to anything these days (been ages since i touched any editor) but thought I'd drop in and actually post something, instead of just reading stuff.
by krekits
Sun Mar 19, 2006 9:13 pm
Forum: Technology & Troubleshooting
Topic: Gfx card problem
Replies: 15
Views: 2440

AmIdYfReAk wrote:Cpu-z is also something, :)
free, small, no install needed.
Totally agree.
by krekits
Sun Mar 19, 2006 9:06 pm
Forum: ID Tech
Topic: Q3 - dqndm05
Replies: 15
Views: 4484

Re: Q3: dqndm05

a13n wrote:The square shadow cast from the torch is true or false?
Hardly worth correcting imo, but if you must, make the torch holder circular or octagonal.
by krekits
Sat Dec 10, 2005 12:08 pm
Forum: ID Tech
Topic: Industry - Beta
Replies: 10
Views: 4052

I'll probably say something you don't like, but the map felt way too corridory and cramped as well. Some more gameplay in all three dimensions is always something to strive for. This map doesn't cut it I'm afraid.

Looks are good though.
by krekits
Sat Dec 10, 2005 12:01 pm
Forum: ID Tech
Topic: [Q3 ALPHA] Way Too Fast - moses_tour1a04
Replies: 18
Views: 6759

Area around the RA felt a bit cramped.

Didn't like the sloped floor near the LG.

JP in the RG area makes player hit head when entering it from the "wrong" direction.

Otherwise I like it, probably a good 1-on-1 map in VQ3.
by krekits
Fri Dec 02, 2005 6:43 pm
Forum: The Void
Topic: check out the killer pic i posted
Replies: 6
Views: 663

mow

Image
by krekits
Sun Oct 23, 2005 9:11 pm
Forum: General Discussion
Topic: name that music video
Replies: 6
Views: 1382

Thank you. Thank you very much.


krekits hos left the building.
by krekits
Sun Oct 23, 2005 8:11 pm
Forum: General Discussion
Topic: name that music video
Replies: 6
Views: 1382

Ah, I see, everyone's ignoring the veteran, har har...har!
by krekits
Sun Oct 23, 2005 7:29 pm
Forum: General Discussion
Topic: name that music video
Replies: 6
Views: 1382

name that music video

What's the video where there's a mechanical robot hunting a guy all around the city, ending with him on a roof of a building?

I had a feeling it could be Chemical Brothers, but I am probably wrong?
by krekits
Tue Aug 09, 2005 9:18 pm
Forum: General Discussion
Topic: rip this to shreads....
Replies: 42
Views: 5781

Great! Actually!

Try including the John Cleese image in your application. Or not, depending on what you are applying for.
by krekits
Tue Aug 09, 2005 7:01 pm
Forum: ID Tech
Topic: Decompiling maps
Replies: 13
Views: 5933

NP. RL can be a biatch sometimes. Thumbs up for the job. Too bad about the burglary tho...
by krekits
Tue Aug 09, 2005 5:32 pm
Forum: ID Tech
Topic: Decompiling maps
Replies: 13
Views: 5933

@^misantropia^

It's been a couple of days now. Where's the decompiler?