Search found 19 matches
- Thu Jul 09, 2009 11:37 am
- Forum: ID Tech
- Topic: Few questions
- Replies: 4
- Views: 2114
Re: Few questions
I haven't been mapping for q3 for 7-8 years, but here's an attempt to answer your questions. 1. Am not aware of any algorithms, but if you arenät using -bounce as a switch yet, try it? 2. Nope, a moving light is not possible. 3. Most certainly. Dunno how though. Could your video card be the culprit?
- Thu Jul 09, 2009 10:14 am
- Forum: ID Tech
- Topic: Q3 Map - phantq3dm1 - Released
- Replies: 15
- Views: 7425
Re: Q3 Map - phantq3dm1 - Released
Nice! A bit dark tho, at least on my monitor compared to the maps I played recently. To make gameplay more interesting, the amount of health perhaps could've been lower.
- Thu Jul 09, 2009 9:47 am
- Forum: ID Tech
- Topic: [Beta] pukka3tourney6
- Replies: 21
- Views: 5455
Re: [Beta] pukka3tourney6
Had a go. Liked it. Missed the RG. Bots seem to have trouble and are easy to pick. Probably a better idea to play against a human opponent. MH area felt a bit off from where most of the action was. RL/JP room felt a bit cramped.
- Thu Jul 09, 2009 9:04 am
- Forum: ID Tech
- Topic: q3dmp11 - tech edge
- Replies: 108
- Views: 61891
Re: q3dmp11 - tech edge
I had a go as well. Agree pretty much with what pjw said. I would have liked another way out of the PG area, seems like there's a bit much stairs upwards IMO. Also, it's pretty easy to hoard PG and two PG ammo packs, and it's pretty close to the other PG. Maybe your favourite weapon is the PG? Remov...
- Sat Nov 03, 2007 11:24 am
- Forum: ID Tech
- Topic: [q3a] el3t4 beta 4 (UPDATED again! Final?)
- Replies: 41
- Views: 9348
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Hello obsidian! Well, I've been trying to cut back on time spent by the PC. Not suceeding very well though. Gaming wore me out so I stayed away from the scene for a couple of years. Nowadays I just game occasionally, once a week or when I feel like ti. It's intresting to pop in here from time to tim...
- Fri Nov 02, 2007 8:02 pm
- Forum: ID Tech
- Topic: [q3a] el3t4 beta 4 (UPDATED again! Final?)
- Replies: 41
- Views: 9348
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Nice. A bit cramped tho. TP should be animated and perhaps emphasized with something, perhaps and arrow embedded in the floor. Too dark in a few areas IMO.
- Wed Mar 28, 2007 7:35 pm
- Forum: ID Tech
- Topic: kazspeed1 - Coffee Binge (q3, final)
- Replies: 19
- Views: 5811
- Fri Dec 22, 2006 9:16 pm
- Forum: ID Tech
- Topic: Vertex selection/manipulation - what am I missing?
- Replies: 16
- Views: 5225
- Sun Mar 19, 2006 9:13 pm
- Forum: Technology & Troubleshooting
- Topic: Gfx card problem
- Replies: 15
- Views: 2440
- Sun Mar 19, 2006 9:06 pm
- Forum: ID Tech
- Topic: Q3 - dqndm05
- Replies: 15
- Views: 4484
Re: Q3: dqndm05
Hardly worth correcting imo, but if you must, make the torch holder circular or octagonal.a13n wrote:The square shadow cast from the torch is true or false?
- Sat Dec 10, 2005 12:08 pm
- Forum: ID Tech
- Topic: Industry - Beta
- Replies: 10
- Views: 4052
- Sat Dec 10, 2005 12:01 pm
- Forum: ID Tech
- Topic: [Q3 ALPHA] Way Too Fast - moses_tour1a04
- Replies: 18
- Views: 6759
- Fri Dec 02, 2005 6:43 pm
- Forum: The Void
- Topic: check out the killer pic i posted
- Replies: 6
- Views: 663
- Sun Oct 23, 2005 9:11 pm
- Forum: General Discussion
- Topic: name that music video
- Replies: 6
- Views: 1382
- Sun Oct 23, 2005 8:11 pm
- Forum: General Discussion
- Topic: name that music video
- Replies: 6
- Views: 1382
- Sun Oct 23, 2005 7:29 pm
- Forum: General Discussion
- Topic: name that music video
- Replies: 6
- Views: 1382
name that music video
What's the video where there's a mechanical robot hunting a guy all around the city, ending with him on a roof of a building?
I had a feeling it could be Chemical Brothers, but I am probably wrong?
I had a feeling it could be Chemical Brothers, but I am probably wrong?
- Tue Aug 09, 2005 9:18 pm
- Forum: General Discussion
- Topic: rip this to shreads....
- Replies: 42
- Views: 5781
- Tue Aug 09, 2005 7:01 pm
- Forum: ID Tech
- Topic: Decompiling maps
- Replies: 13
- Views: 5933
- Tue Aug 09, 2005 5:32 pm
- Forum: ID Tech
- Topic: Decompiling maps
- Replies: 13
- Views: 5933