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Microsoft: ‘We’ve been killing PC gaming’
Posted: Sat Sep 10, 2005 2:39 pm
by shadd_
http://www.mcvuk.com/newsitem.php?id=488
heh, no shit. with the horrid API in current windows, all your new hardware gets wasted. take the xbox for example, 64 megs of shared ram between the cpu and gpu. take a look at the games produced for it. sure the res is low and textures are blurry but overall, ounce for ounce it destroys pc's for gaming.
i for one would like a choice when i game. do i want msn, icq, a couple dozen windows tasks running in the background or do i want to take full advantage of my hardware. what i'm getting at is i would like a switch that would put my pc in "xbox mode".
i think this is kinda what MS will be marketing with Vista for gaming.
Posted: Sat Sep 10, 2005 2:47 pm
by Mr.Magnetichead
Vista just get's better and better.
Posted: Sat Sep 10, 2005 2:48 pm
by Grudge
makes sense
Posted: Sat Sep 10, 2005 3:02 pm
by o'dium
"And the publishing community is also throwing its weight behind the push, with the major publishers even redesigning their PC boxes to flag up Games for Windows in a similar way to console format branding."
Yay... More multicoloured cases random shit...
Whats wrong with PCCD ROM on the top of my case...
Posted: Sat Sep 10, 2005 3:03 pm
by o'dium
Grudge wrote:makes sense
Almost as much as the whole Vista Open GL/ Direct X thing... YAY...
Posted: Sat Sep 10, 2005 3:13 pm
by shadd_
i think as far as MS goes, if they throw a few crumbs for you to eat, eat.
Posted: Sat Sep 10, 2005 6:13 pm
by SplishSplash
Yes, they've killed PC gaming by forcing tons of games onto the XBox (see Halo as a prime example)
Games get dumbed down to make them compatible to console gaming.
Posted: Sat Sep 10, 2005 6:17 pm
by MKJ
SplishSplash wrote:
Games get dumbed down to make them compatible to console gaming.

all thousands of fps' engine-techdemo's are quite complex in terms of gameplay, indeed
Re: Microsoft: ‘We’ve been killing PC gaming’
Posted: Sat Sep 10, 2005 6:19 pm
by seremtan
shadd_ wrote:what i'm getting at is i would like a switch that would put my pc in "xbox mode".
you want windows 3.x piggybacking on DOS with games run from the cmd line then. welcome to 1994
Re: Microsoft: ‘We’ve been killing PC gaming’
Posted: Sat Sep 10, 2005 6:19 pm
by SplishSplash
shadd_ wrote:sure the res is low and textures are blurry but overall, ounce for ounce it destroys pc's for gaming.
Actually no. Look at 3Dmark 05. It shits all over the Unreal engine 3 and it runs on today's hardware.
The problem for PC games are the masses of console gamers with below-room-temperature IQ. They're the ones that are killing the PC gaming experience-
PC games used to be more complex than console games. Now that everything gets made for console first, of course everyone's getting a console. And in turn no one makes games exclusive to PCs anymore.
Posted: Sat Sep 10, 2005 6:21 pm
by SplishSplash
MKJ wrote:SplishSplash wrote:
Games get dumbed down to make them compatible to console gaming.

all thousands of fps' engine-techdemo's are quite complex in terms of gameplay, indeed
How many complex simulations are there for consoles again? Oh, none? Ok.
Posted: Sat Sep 10, 2005 6:25 pm
by Foo
lots of things still come out on PC first, at least where it counts. FPS and RTS are still lodged in the PC field.
As for Windows being a bloat, I don't see it. Linux isn't touted as being faster for gaming, even for games which are native OpenGL and not DirectX.
Posted: Sat Sep 10, 2005 6:36 pm
by MKJ
SplishSplash wrote:MKJ wrote:SplishSplash wrote:
Games get dumbed down to make them compatible to console gaming.

all thousands of fps' engine-techdemo's are quite complex in terms of gameplay, indeed
How many complex simulations are there for consoles again? Oh, none? Ok.
im sure games like advance wars and all those games based on puzzlesolving and characterbuilding are indeed colored gray by the many games with prolonged life only through 'more maps' or 'deathmatch'

Posted: Sat Sep 10, 2005 6:43 pm
by SplishSplash
Foo wrote:lots of things still come out on PC first, at least where it counts. FPS and RTS are still lodged in the PC field.
Yeah, but they're declining. And why? Because you can't port them to consoles, thus you're making less money by developing a game that's too complex for consoles.
Posted: Sat Sep 10, 2005 6:45 pm
by Mr.Magnetichead
Just let me play UC2 on PC at high res and i'll give you my first born child.