Page 1 of 2
Quake4 made even faster
Posted: Thu Sep 01, 2005 3:46 pm
by DRuM
Is this old news?
This is a snippet from a journalist at pczone:
"For me though, in terms of excitement the multiplayer just edges it. You forget, you really do, but multiplayer Quake is like the deathmatch version of Heinz Big Soup - big, chunky, satisfying and running through your system as fast as lightning. Amazingly enough, at the time of writing there's a new build in the id offices that's running 20 per cent faster than the already hyper-nifty version I played three days ago. And I'm still buzzing, I really am. You should have seen me when I pulled my act back together - two rail-gun kills and a frag from the spinning melee blade of my gauntlet prompting a "That's it man, you're on fire!" from the id guru standing behind me. Of course he might have been talking to the guy sitting on the machine next to me, or even to someone who had come into the room and happened to be burning. It didn't matter though, my manhood had been reclaimed. The joys of Quake deathmatch are coming back to the ascendancy..."
Posted: Thu Sep 01, 2005 3:49 pm
by Don Carlos
ooooooooooooooo
Posted: Thu Sep 01, 2005 3:56 pm
by DRuM
Heh, another snippet when this guy played the SP:
"If I concentrate really hard, then at the back of my peripheral vision I can just about make out the swish of a ponytail as Todd Hollenshead, CEO of id Software, shakes his head in dismay. "No, your other right. Over there. The red armour," he sighs, as I nervously jab the WASD of Quake IV deathmatch, walking into walls, falling off ledges and getting hurled into walls through faulty jump-pad use. I've been marked out as a player of remedial standards and Hollenshead is doing his utmost to make me less of a loser. It's horrible, and hard as I push myself I just can't concentrate. It's truly the stuff of nightmares. I'm playing Quake in front of the men from id - and the men from id think that I'm a noob. Freud would have a field day."
Posted: Thu Sep 01, 2005 4:01 pm
by Grudge
sounds great
Posted: Thu Sep 01, 2005 4:06 pm
by Don Carlos
DRuM wrote:Heh, another snippet when this guy played the SP:
"If I concentrate really hard, then at the back of my peripheral vision I can just about make out the swish of a ponytail as Todd Hollenshead, CEO of id Software, shakes his head in dismay. "No, your other right. Over there. The red armour," he sighs, as I nervously jab the WASD of Quake IV deathmatch, walking into walls, falling off ledges and getting hurled into walls through faulty jump-pad use. I've been marked out as a player of remedial standards and Hollenshead is doing his utmost to make me less of a loser. It's horrible, and hard as I push myself I just can't concentrate. It's truly the stuff of nightmares. I'm playing Quake in front of the men from id - and the men from id think that I'm a noob. Freud would have a field day."
Yeh it kills u
I played against Hollenshead and Willits and i was sweating like a beast!!!
Posted: Thu Sep 01, 2005 4:07 pm
by DRuM
Don Carlos wrote:
Yeh it kills u
I played against Hollenshead and Willits and i was sweating like a beast!!!
I'll bet. When and where did you do that?
Re: Quake4 made even faster
Posted: Thu Sep 01, 2005 4:09 pm
by reefsurfer
DRuM wrote:"That's it man, you're on fire!" from the id guru standing behind me. Of course he might have been talking to the guy sitting on the machine next to me, or even to someone who had come into the room and happened to be burning.
made me laugh.
Posted: Thu Sep 01, 2005 4:14 pm
by Duhard
Don Carlos wrote:Yeh it kills u
I played against Hollenshead and Willits and i was sweating like a beast!!!
I still remember the destruction of Paul Jacquays on his own map (q3tourney4)...ouch that had to hurt...guess I can understand why he left id.
Posted: Thu Sep 01, 2005 4:16 pm
by Canis
Does "faster" mean the system requirements will be lower, or is it just the game speed?
Posted: Thu Sep 01, 2005 4:29 pm
by Duhard
game speed...physics.
Posted: Thu Sep 01, 2005 4:52 pm
by Don Carlos
DRuM wrote:Don Carlos wrote:
Yeh it kills u
I played against Hollenshead and Willits and i was sweating like a beast!!!
I'll bet. When and where did you do that?
Quakecon 2001
2 v 2 CTF
Turb and Myself vs Hollenshead and Willits
Posted: Thu Sep 01, 2005 6:27 pm
by Grandpa Stu
i remember playing games with a few id guys when TA first came out. mostly it was just ToddH though.
Posted: Thu Sep 01, 2005 6:44 pm
by bitWISE
Don Carlos wrote:DRuM wrote:Don Carlos wrote:
Yeh it kills u
I played against Hollenshead and Willits and i was sweating like a beast!!!
I'll bet. When and where did you do that?
Quakecon 2001
2 v 2 CTF
Turb and Myself vs Hollenshead and Willits
I'm jealous :icon26:
Posted: Thu Sep 01, 2005 7:13 pm
by reefsurfer
Duhard wrote:game speed...physics.
new PM about game. :icon34:
Posted: Thu Sep 01, 2005 7:21 pm
by reefsurfer
btw.. i love this part:
The breakneck speed, accuracy and competitive edge of Quake multiplayer has never been matched by any other commercial product
why?...because its true.
Posted: Thu Sep 01, 2005 7:50 pm
by o'dium
Its been matched and far surpassed. Its just an impossible battle, because you will NEVER get that Quake gameplay unless you play... Drum role please... QUAKE.
Posted: Thu Sep 01, 2005 7:54 pm
by Mr.Magnetichead
OMG LIEK NO WAY CS SI MUCH THE BETTERER
Posted: Thu Sep 01, 2005 8:02 pm
by reefsurfer
o'dium wrote:Its been matched and far surpassed. Its just an impossible battle, because you will NEVER get that Quake gameplay unless you play... Drum role please... QUAKE.
Quake 1?
Because in the article he compare's it to Q3A...and thats a good thing then.
Posted: Thu Sep 01, 2005 8:12 pm
by o'dium
Reef, even if they add the hud, the models, the weapons and the physics, it will never, ever be QUAKE 3 again.
If you want to play Quake 3, then play Quake 3. Most of you will ONLY play Q3 if you can have picmip 16, or forced models, or simple items, or fast sky etc etc, none of that is in Quake 4. Yo ucan lower resolution, you can lower texture detail, but you cant disable shadows, you cant force models etc etc.
In other words, even if your standing there in Q3DM6 in a teamplay game with your rocket launcher, it will never feel like Quake 3. Because it isn't Quake 3.
Posted: Thu Sep 01, 2005 8:19 pm
by Don Carlos
Grandpa Stu wrote:i remember playing games with a few id guys when TA first came out. mostly it was just ToddH though.
Yeh me and Turb did that too

We owned Greame D and some of his chums
on TA for the mac. We layed it down hard

Posted: Thu Sep 01, 2005 8:19 pm
by reefsurfer
o'dium wrote:
In other words, even if your standing there in Q3DM6 in a teamplay game with your rocket launcher, it will never feel like Quake 3. Because it isn't Quake 3.
Ofcourse it cant BE quake 3...but it can sure as hell FEEL like Quake 3.
Dont argue against until you have tried it o'dium... that is just lame.
UT2004 isent UT2003 but it FEELS and LOOKS like it..yea?
Posted: Thu Sep 01, 2005 8:22 pm
by o'dium
TBH with you i dont WANT Quake 4 to be like Quake 3. However I do want a few things from it. Delayed rockets are a no no, and I just wish the nailgun had a cool trick (Pin dead bodies to walls ala painkiller, HL2 and FEAR) and that the hyper blaster was blue....
But hey, thats what mods are for right
I dont mind Quake 4. Its just that everybody MOANED Doom 3 was dark, so they have REALLY fucked up this time. In adding a single ambient light for the whole elvel, it makes it bright. Then they add smaller lights dotted around next to light sources, for shadows near those. BUT, while that does make the map bright, it also takes away all the mood from the level and shadows will be next to none existent. Another problem with that method is that specular maps will hardly be touched, and local maps will all be lit from the front

Posted: Thu Sep 01, 2005 9:02 pm
by Duhard
reefsurfer wrote:Duhard wrote:game speed...physics.
new PM about game. :icon34:
sorry...my best friend's gf called me cause she was feeling lonely...
Posted: Thu Sep 01, 2005 9:04 pm
by reefsurfer
so you been on the phone for 2 hours comforting your best friends gf?
what a dork... why dont you go out and find a chick to bang for 2 hours instead.
Posted: Thu Sep 01, 2005 9:06 pm
by r3t
Quake 4 will own. Period.