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GTK for Quake 1, how to set it up?

Posted: Fri Aug 12, 2005 7:07 pm
by Hipshot
Hmm, I'm trying to do some Quake mapping here, I used to work with Quakr, and that still works great. But there is a problem with Quark, it doesen't display measurements on brushsides like radiant and hammer does, that sucks alot. So I decided to try using radiant, I downloaded GTK1.5 and installed it using only Quake (1) as option, I have set the correct path but I don't get how to see textures or anything. I've tried searching for this but func_messageboard which seems to be the largest Quake(1) mapping community, that site is deranged, I don't know how to navigate it... (:icon32: )

Please help me :)

Posted: Fri Aug 12, 2005 7:27 pm
by Hipshot
Btw, this is for vanilla Quake, not some fancy GLmod.

Posted: Fri Aug 12, 2005 8:04 pm
by bork[e]
Check this out if you haven't yet. May may not be what you're looking for though?

Re: GTK for Quake 1, how to set it up?

Posted: Fri Aug 12, 2005 8:13 pm
by Lukin
Hipshot wrote:I've tried searching for this but func_messageboard which seems to be the largest Quake(1) mapping community, that site is deranged, I don't know how to navigate it... (:icon32: )
I love func_msgboard and their "system" :icon26:
Though I can't help you. I guess it must be something wrong with the path you set.
Try to ask right there.

Re: GTK for Quake 1, how to set it up?

Posted: Fri Aug 12, 2005 8:54 pm
by Hipshot
Lukin wrote:
Hipshot wrote:I've tried searching for this but func_messageboard which seems to be the largest Quake(1) mapping community, that site is deranged, I don't know how to navigate it... (:icon32: )
I love func_msgboard and their "system" :icon26:
Though I can't help you. I guess it must be something wrong with the path you set.
Try to ask right there.
Yea its great!
http://img322.imageshack.us/my.php?imag ... ed19ms.gif

@ BorkE, thanks, I've seen most of those, I just thought it would be any _easy_ way like install and map kinda, as with Q3 :=

Posted: Sat Aug 13, 2005 2:35 am
by seremtan
hm, and in fact iirc you need to download quake101.wad separately since textures are written into the BSP. god only knows where you're going to get that from though

Posted: Sat Aug 13, 2005 2:47 am
by Hipshot
I know, once I had those damn quake textures as wads, but not any more, pretty annoying... I might just skip this... or wait till QuArk gets those measurement lines like Rad and Hammer has..

Posted: Sat Aug 13, 2005 2:48 am
by Scourge
seremtan wrote:hm, and in fact iirc you need to download quake101.wad separately since textures are written into the BSP. god only knows where you're going to get that from though
Someone made a thread recently about the quake101.wad. Lemme dig it up.

Posted: Sat Aug 13, 2005 2:52 am
by Scourge
Doh!, I have all that stuff on some ooooollddddd cds and forgot about extracting that stuff.

NM that, I have it on an ancient quake editing cd. Uploading now. Give a link in a sec.

Posted: Sat Aug 13, 2005 2:59 am
by Scourge

Posted: Sat Aug 13, 2005 3:53 am
by Hipshot
Love you friend, thanks!