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Is this really UE3...? I doubt it...
Posted: Mon Jul 25, 2005 6:09 pm
by o'dium
I dont care if I'm wrong, not at all. You can tell me that i dont mind. It does say "UE3".
But god fucking damn, what the hell is this shit?
http://xbox360.ign.com/objects/747/747906.html
Posted: Mon Jul 25, 2005 6:13 pm
by eepberries
Good god does that jacket look horrible. This game looks like shit. :icon19:
Posted: Mon Jul 25, 2005 7:25 pm
by Nightshade
My lord, that does look like hammered shit.
Posted: Mon Jul 25, 2005 7:53 pm
by Foo
if they've made a solid tradeoff between graphics and density (I.E. if there's that many people and it's an entire cityscape) then that's pretty impressive.
Posted: Mon Jul 25, 2005 7:54 pm
by MKJ
odium expects every game to look like a cramped 1v1 first person shooter

Posted: Mon Jul 25, 2005 8:22 pm
by o'dium
Foo wrote:if they've made a solid tradeoff between graphics and density (I.E. if there's that many people and it's an entire cityscape) then that's pretty impressive.
Have you not heard of what UE3 can do? It can do all what you just asked, with zero level loading, on a huge scale, with great graphics. Check out Huxley, its a massive world where you can get in a car and drive around a real city, with people all around you. Hundreds of times more detail than this.
http://interviews.teamxbox.com/xbox/110 ... erview/p1/
Posted: Mon Jul 25, 2005 8:23 pm
by o'dium
Its not as amazing as UT2k7 or Gears Of War, obviosuly, but it has more detial than this... Thing.
Posted: Mon Jul 25, 2005 8:31 pm
by Foo
o'dium wrote:Foo wrote:if they've made a solid tradeoff between graphics and density (I.E. if there's that many people and it's an entire cityscape) then that's pretty impressive.
Have you not heard of what UE3 can do? It can do all what you just asked, with zero level loading, on a huge scale, with great graphics. Check out Huxley, its a massive world where you can get in a car and drive around a real city, with people all around you. Hundreds of times more detail than this.
http://interviews.teamxbox.com/xbox/110 ... erview/p1/
I'm not really considering the UE3 angle at all. I've seen pics of that. I didn't look around the page hard enough to even find any reference to UE3, either.
I was commenting on the game. The engines are irrelevent to me, and to be honest, what you're suggesting UE3 can do is pure speculation at this point.
Posted: Mon Jul 25, 2005 8:38 pm
by o'dium
Its not any more speculation than what ET:QW can do, hell, even waht Quake 4 can do. Just because its Epic doesn't make it any less impressive. Its due out in a year at LEAST, so its going to look amazing of course.
What I'm trying to say is that you just said maybe it looks that way because of hardware limitations (sacrifice one area, for another to shine) when thats clearly not the case because the 360 will run both, and huxley does the same but better looking. There are many ingame movies ofhuxley in action on the 360, running smooth. This isn't a sony machine, they are ingame, realtime.
Posted: Mon Jul 25, 2005 8:46 pm
by netrex
LOL. Shootinggames on consoles.
Posted: Mon Jul 25, 2005 11:58 pm
by rep
netrex wrote:LOL. Shootinggames on consoles.
DOOM 64 is the best DOOM game.
Posted: Tue Jul 26, 2005 12:07 am
by 4g3nt_Smith
o'dium wrote:Its not any more speculation than what ET:QW can do, hell, even waht Quake 4 can do. Just because its Epic doesn't make it any less impressive. Its due out in a year at LEAST, so its going to look amazing of course.
What I'm trying to say is that you just said maybe it looks that way because of hardware limitations (sacrifice one area, for another to shine) when thats clearly not the case because the 360 will run both, and huxley does the same but better looking. There are many ingame movies ofhuxley in action on the 360, running smooth. This isn't a sony machine, they are ingame, realtime.
You're right, on the 360, all the stuff is running on a PowerMac G5 in the floor with a dummy unit on display.
Posted: Tue Jul 26, 2005 8:04 am
by DukeNukem#1
rep wrote:netrex wrote:LOL. Shootinggames on consoles.
DOOM 64 is the best DOOM game.
Which most of us play on our pc now.
Posted: Tue Jul 26, 2005 8:07 am
by dzjepp
I've seen the Huxley trailer. Yeah it looked good, but it looked like scripted sequences and they didn't have the 'hundreds of units' that are standard in an mmo these days. I doubt they will be able to achieve that with the engine. 60+++ on the screen at once? Yeah right. Can you say pc rape?
Posted: Tue Jul 26, 2005 9:14 am
by glossy
404

Posted: Tue Jul 26, 2005 10:04 am
by o'dium
dzjepp wrote:I've seen the Huxley trailer. Yeah it looked good, but it looked like scripted sequences and they didn't have the 'hundreds of units' that are standard in an mmo these days. I doubt they will be able to achieve that with the engine. 60+++ on the screen at once? Yeah right. Can you say pc rape?
Even still, have you seen the god father? On current gen consoles? That manages a respectable detail level with a lot of things going on, and thats on a console 10 times less powerful.
Also, have you even seen the pics? The people making it are clueless. They dont even know how to make local maps for gods sake, half the angles in those pics are wrong. And that has no impact on performance AT ALL.
Posted: Tue Jul 26, 2005 2:44 pm
by Mr.Magnetichead
Wow. The award for worst game egine implementation goes to...
Posted: Tue Jul 26, 2005 7:36 pm
by Foo
haha. every generation of games consoles it's said 'this will be able to do it all, and it'll be better than a PC too!'.
It's never been true. What's more, it's never really got any closer than it ever has before, too.
Look, if the next consoles are capable of doing massive outdoor scenery AND dense population with high graphics, that means they could actually drop one thing (I.E. density) and replace it with crisper scenery.
it's a tradeoff, and not exactly hard to understand. It's got nothing to do with 'how awesome' the next load of consoles will be. The notion of toning down one aspect to beef up another is completely fundamental and nothing to do with how powerful a system is.
Posted: Tue Jul 26, 2005 10:27 pm
by Don Carlos
That looks shit :/
Posted: Wed Jul 27, 2005 12:46 am
by Pext
rep wrote:netrex wrote:LOL. Shootinggames on consoles.
DOOM 64 is the best DOOM game.
DOOM 64 is only 2.5D
Posted: Wed Jul 27, 2005 1:15 am
by AmIdYfReAk
i was thinking more 2.8D though.
Posted: Wed Jul 27, 2005 6:40 am
by MKJ
Pext wrote:rep wrote:netrex wrote:LOL. Shootinggames on consoles.
DOOM 64 is the best DOOM game.
DOOM 64 is only 2.5D
opposed to the pc version you mean?

Posted: Wed Jul 27, 2005 7:19 am
by Eraser
There's videos here:
http://www.gametrailers.com/gamepage.php?id=1660
o'dium, check the video with the red car picture. You'll see how many folks they'll have at the screen at once.
While the geometry of the buildings and everything isn't exactly "next gen" it's a decently looking game for current day hardware.
I find it a bit of a Matrix rip off though.
Posted: Wed Jul 27, 2005 9:04 am
by o'dium
I find it crap. The effects in the game are awful. And i don't mean stuff that hurts performance, i mean stuff like slow motion, it just looks shit.
Posted: Wed Jul 27, 2005 9:34 am
by Mr.Magnetichead
Well Odium the games not finished....