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Quake Mobile
Posted: Mon Jun 27, 2005 5:55 pm
by Eraser
Posted: Mon Jun 27, 2005 5:58 pm
by bork[e]
these phones are getting out of control. :lol:
Posted: Mon Jun 27, 2005 6:05 pm
by Tormentius
Finally, a cell game worth playing.
Posted: Mon Jun 27, 2005 6:07 pm
by +JuggerNaut+
Tormentius wrote:Finally, a cell game worth playing.
now you'd just need a top line cell and you're good to go.
BT enabled for some 1vs1?
Posted: Mon Jun 27, 2005 6:10 pm
by Pext
lol... how would you do a decent rocketjump?
Posted: Mon Jun 27, 2005 6:12 pm
by +JuggerNaut+
Pext wrote:lol... how would you do a decent rocketjump?
Down + #
Posted: Mon Jun 27, 2005 6:29 pm
by o'dium
id are again pushing the envelope... They need to come up with new ideas or they will be "pushing in the dole queue"
Posted: Mon Jun 27, 2005 6:34 pm
by FragaGeddon
o'dium wrote:id are again pushing the envelope... They need to come up with new ideas or they will be "pushing in the dole queue"
It's not being done by id. The guys probably asked id if they could do it just as long as id saw some money come there way.
Posted: Mon Jun 27, 2005 7:31 pm
by Denz
I wonder how many Frames per second you get off a cell phone and if it's good enough for Strafe Jumping. HEHEHEE
Posted: Mon Jun 27, 2005 7:32 pm
by Don Carlos
LOL madness
prolly bout 20 fps i reckon
depending on how they manage to redo it
Posted: Mon Jun 27, 2005 8:02 pm
by ^misantropia^
[offtopic]
Already exists for ages for the PocketPC:
http://quake.pocketmatrix.com/
[/offtopic]
Posted: Mon Jun 27, 2005 10:58 pm
by eepberries
lol. It'll be nearly unplayable though. How the fuck would you control it?
Posted: Mon Jun 27, 2005 11:38 pm
by DooMer
Posted: Tue Jun 28, 2005 2:05 am
by +JuggerNaut+
eepberries wrote:lol. It'll be nearly unplayable though. How the fuck would you control it?
alot of upper end phones have "joysticks". it's do-able.