Can we clean this up a bit?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Hipshot
Posts: 1541
Joined: Sun Jan 20, 2002 8:00 am

Can we clean this up a bit?

Post by Hipshot »

Can the pinned threads be unpinned maybe, there's really no reason to keep those? It's not like there's any new level designers coming here looking through all those threads and a lot of the posted resource links are broken anyway.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
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roughrider
Posts: 354
Joined: Mon Jul 22, 2002 7:00 am

Re: Can we clean this up a bit?

Post by roughrider »

I'll take a look at it this weekend and prune what we don't need. I will say, however, folks within the servers I play on have been showing a lot of interest in mapping and I have linked them to the forum stickies here to help them learn. So in short, the stickies will stay, but will obviously get pruned and broken links removed (with explaination).
Team *A51* Q3 & QL
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