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Interesting view on "DVD-length" games

Posted: Thu May 26, 2005 2:47 pm
by Eraser
There's an interesting article on Eurogamer in which the author shares his views on games that last for only 2 or 3 hours but look extremely rich in detail (think Killzone 2 video or better here), do have deep gameplay, but generally only take 2 or 3 hours to complete.

In the article, the author states that this would also solve a growing games development problem. The more detail is put into a game, the more time it takes to develop. A game with the detail of the Killzone 2 video is technically possible, it would just take so much time to create a full length game with that amount of detail, that it's not realistically possible.

The idea is to sell those games at DVD prices as well (for $20 or so). If people buy DVD's which they're done with in 2 hours, maybe less, then why wouldn't someone shell out the same amount of money for a game that lasts that long?

I find it an intruiging idea. It might actually work. And when people shell out 60 dollar for a 10 hour game, then they could buy 3 games of 3 hours each for the same price as well.

What's your thoughts on this? Are long games automatically better or are short games at a really low price point the way to go?

Posted: Thu May 26, 2005 2:52 pm
by o'dium
Games already last shorter than that, so as long as the price matches the game length, i'm happy.

£30 for a game that lasts me a good while is great. £30 that lasts me 2 hours with no gameplay to go back to, sucks ass.

Posted: Thu May 26, 2005 2:52 pm
by Grudge
That would be nice, if the pricing would be accordingly adjusted.

Long games aren't automatically better.

Posted: Thu May 26, 2005 3:43 pm
by inphlict
I like short single player with good multiplayer support.

Posted: Thu May 26, 2005 3:47 pm
by Transient
They wouldn't sell much, I don't think, because people would just rent them at a quarter of the price and beat them overnight.

Posted: Fri May 27, 2005 4:30 am
by Psyche911
But you don't have to buy $300+ video cards & CPUs, and $150 motherboards every two years to watch the lastest DVDs. :dork:

To have such a graphically rich game, you need an expensive PC. If I'm going to have that, I'd rather pay twice as much for a "full length" game with good multiplayer. I rarely buy games when they're the full $50-55 anyways, usually $40 at most. So the savings isn't even that good for the software, and you're still paying just as much for hardware.

edit:
Now if it were console games...maybe. One $300 console (or $200 if you wait a year to buy it like I did with the PS2 & XBox) every 4-5 years aint so bad.

Posted: Fri May 27, 2005 5:42 am
by Pext
interresting idea.

but i would not want to miss epic stuff like final fantasy.

Posted: Fri May 27, 2005 6:33 am
by Eraser
Psyche911 wrote:Now if it were console games...maybe. One $300 console (or $200 if you wait a year to buy it like I did with the PS2 & XBox) every 4-5 years aint so bad.
We were talking about console games.

Posted: Fri May 27, 2005 8:35 am
by SplishSplash
I hate that idea. I hate short games.

Posted: Fri May 27, 2005 8:40 am
by Geebs
If the core gameplay is enjoyable, then you want more of it. It'd just be frustrating to go, "Wow, the gameplay on this is amazing! HANG ON WHAT HAPPENED?"

I think I'd go from picking a couple of "AAA" titles to just not bothering with gaming altogether.