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New Map I've been messing with(dm10)

Posted: Sat May 19, 2018 6:45 am
by kaustic
Not much of anything in it yet a rocket launcher, a railgun and some ammo for both and lots of bullets.
4 spawn locations, some real basic lighting. Any input would be helpful. Textures are the dsi set .

Re: New Map I've been messing with(dm10)

Posted: Sat May 19, 2018 7:03 pm
by Obsessed
@ kaustic, looks nice. :) it is worth to add some pillars for players to hide behind. or maybe arches (like Triumphal of Paris)? I'd add some hp and armor anyway, maybe to the lower areas (and replace MG ammo with armor shards maybe).

why only 2 weaps? ) the dimensions are very good, but the whole area is open enough => total RG domination. :miffed: MAYBE, it is worth to slightly increase the overall height, but I dunno. :) the pillars are nesessary, imho.

Re: New Map I've been messing with(dm10)

Posted: Sat May 19, 2018 9:03 pm
by kaustic
Hi Obsessed. I suppose you could classify this as an alpha build. It took me quite a while to decide on textures so until
about 3 days ago it was mostly caulk and is still all structural brushes. I'm still thinking about the sky box and depending
on if I used this one or not what texture to use for the floor on the outside. The lack of weapons,armor,health and other
items is becuse its still up in the air on where all of them would be located. The only thing I can guarantee is there wont
be any BFG in the map. Everything else is on the table.

Re: New Map I've been messing with(dm10)

Posted: Wed May 30, 2018 9:33 pm
by kaustic
Removed the download link. Plenty of Downloads but only one person gave any input. So whats the point of having it there.I'll just put up some screenshots for updates.

https://www.flickr.com/photos/kaustic/4 ... ed-public/


Forgot to mention that I'm working on 2 versions now. The 2nd has a castle kinda thing going on.