Is this how the game is supposed to look?
Posted: Sun Nov 13, 2016 9:15 am
So, I haven't played Quake 3 in at least 12 years.
I thought about getting into it, and so I downloaded the demo that is available on Steam and played some single player.
One of the things I noticed is that all of the bots running around in the map all looked... choppy.
EDIT: To clarify, if they were walking forward, instead of moving a tiny amount each frame in a smooth manner, they would be in one location, stay there for a number of frames, and then suddenly appear further ahead of themselves, stay there for a few frames, and then suddenly appear further ahead of themselves, and so on. Like they moved at a different framerate than the game was rendered at.
The animations themselves played fine, I have a great frame rate, but all the players "jump" around like I have a sub-standard network connection.
But I'm not playing online, I'm playing bots, locally, on my own computer, which is more than enough to run a game this old. And it is not (so far as I know) some sort of source port that made some changes under the hood. The game itself just runs this way.
Is the game supposed to look like this? Or have I got some particular setting wrong? Why are all the bots so choppy and is there a way to fix this?
I thought about getting into it, and so I downloaded the demo that is available on Steam and played some single player.
One of the things I noticed is that all of the bots running around in the map all looked... choppy.
EDIT: To clarify, if they were walking forward, instead of moving a tiny amount each frame in a smooth manner, they would be in one location, stay there for a number of frames, and then suddenly appear further ahead of themselves, stay there for a few frames, and then suddenly appear further ahead of themselves, and so on. Like they moved at a different framerate than the game was rendered at.
The animations themselves played fine, I have a great frame rate, but all the players "jump" around like I have a sub-standard network connection.
But I'm not playing online, I'm playing bots, locally, on my own computer, which is more than enough to run a game this old. And it is not (so far as I know) some sort of source port that made some changes under the hood. The game itself just runs this way.
Is the game supposed to look like this? Or have I got some particular setting wrong? Why are all the bots so choppy and is there a way to fix this?