Converting maps from other games to Quake Live
Posted: Wed Oct 28, 2015 1:50 pm
I've managed to successfully convert maps from other quake engine games to be used with quakelive (added all the textures, quakelive entities...etc), but I am having a slight issue with creating bot files (.aas) with the .bsp of the map I've converted. I tried using the command "bspc -bsp2aas <mapname>.bsp" with bspc via the command line. That has worked for me in the past, however, I seem to be getting the error "4489ERROR: Tried parent" in quakelive :S.
Does anybody know of a solution for this?
EDIT: Used bspc2.1i and it worked (was using bspc2.1h I think), anyhow it worked and created an .aas file, however, the bots still do not load within Quakelive so I guess there is still an issue.
Does anybody know of a solution for this?
EDIT: Used bspc2.1i and it worked (was using bspc2.1h I think), anyhow it worked and created an .aas file, however, the bots still do not load within Quakelive so I guess there is still an issue.