GTKRadient 1.6.4 - Textures dissapearing in 3d view panel
Posted: Sat Sep 05, 2015 6:11 pm
Hi All
When I'm navigating in the 3d window in GTKRadient, textures dissapear if I get the camera too close to the brush. The distance is actually quite far away that the textures disappear which makes it very difficult to do any detailed texturing work. Has anyone encountered this problem before?
I'm running a GEForce GTX 560M GPU.
When I'm navigating in the 3d window in GTKRadient, textures dissapear if I get the camera too close to the brush. The distance is actually quite far away that the textures disappear which makes it very difficult to do any detailed texturing work. Has anyone encountered this problem before?
I'm running a GEForce GTX 560M GPU.