z_malloc or not z_malloc
Posted: Tue Feb 03, 2015 4:37 pm
Hello people, i made a map using blender 2.7 (this map is optimized to play urban terror). I tried to play this on Q3 (version 1.32) and..
...booom: z_malloc problem appear. I also tried my pk3 on openarena and all work fine; i don't understand why on Q3 and team arena my map won't work, there is a solution to resolve my trouble? 
Compiler: q3map2 2.5.16
SDK: gtkradiant 1.5
only [BSP] stage used ( no [VIS] and [LIGHT] stages used, lightmap textures made from scratch using baking texture technique)
all models are .ASE file
here a video on openarena:
http://www.youtube.com/watch?v=pv4w0AfS3sU


Compiler: q3map2 2.5.16
SDK: gtkradiant 1.5
only [BSP] stage used ( no [VIS] and [LIGHT] stages used, lightmap textures made from scratch using baking texture technique)
all models are .ASE file
here a video on openarena:
http://www.youtube.com/watch?v=pv4w0AfS3sU