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Inconsistencies climbing out of water?

Posted: Mon Aug 11, 2014 12:42 pm
by Crayfish
Working on a map that has a body of water. I have a consistent height of ledge that surrounds the body of water, many of the sections are even copy-pasted, but I have extremely inconsistent results trying to climb out on them. Some I pop right out, some take a couple of jump/swim actions to get out and others I can't climb out on at all, despite being identical. Its truly bizarre. Anyone else experience this?

Re: Inconsistencies climbing out of water?

Posted: Mon Aug 11, 2014 1:03 pm
by Hipshot
Ah, that issue, I don't know why. But I struggled so much with this when I developed Solitude, that was actually the biggest issue I had developing this map.

I'm not at home, so I can't look in the level source and I'm not sure how I fixed this, it could have been that I just increased the height of the water until it solved itself... whatever.

Re: Inconsistencies climbing out of water?

Posted: Mon Aug 11, 2014 1:45 pm
by AEon
Was the trick not to embed (along edges you want to get out of) the pool with several narrow player clip steps, like steep stairs, pretty much catapulting you up and out of the pool. IIRC that is what I used to do.

Re: Inconsistencies climbing out of water?

Posted: Mon Aug 11, 2014 9:35 pm
by Hipshot
I took a look inside my level and found that on some places built small stairs, but only where there were ground close by. I think I mostly solved the problem by increasing the water level so much that it's almost up where the top of the ledge is.

Re: Inconsistencies climbing out of water?

Posted: Tue Aug 12, 2014 12:08 am
by obsidian
Lifeguards recommend using player_clip to create a water ledge to help the player out.

Image

Re: Inconsistencies climbing out of water?

Posted: Tue Aug 12, 2014 6:52 pm
by Crayfish
Thanks for the replies guys. I will try the player clip trick. Strange thing is that I have even tried bringing the water to the same level as the ledge and just below, and it still wont allow the player to mantle up in the problem areas. Its really bizarre..

Re: Inconsistencies climbing out of water?

Posted: Tue Aug 12, 2014 7:20 pm
by Hipshot
Crayfish wrote:Thanks for the replies guys. I will try the player clip trick. Strange thing is that I have even tried bringing the water to the same level as the ledge and just below, and it still wont allow the player to mantle up in the problem areas. Its really bizarre..
Haha, I know, it's so weird, worst part is, that it's not even consistent, very annoying.