EntityPlus bot spawn
Posted: Tue Mar 26, 2013 5:26 pm
Hello, I have trouble to move a bot to a waypoint. I have created a map with only a info_player_start, a target_botspawn and a waypoint. The info_player_start is connected to target_botspawn and this is connected to the waypoint. I also changed the angle of botspawn to 270.
The problem is that when I load the map the bot appears with an angle of 270 but immediately after the angle changes to 0 and he does not go to the waypoint, he stands still and if I get in front he attacks and chases me, bad bot.
I'm using the 1.6.3 version of radiant and to create the aasfile I use this parameters:
-optimize -threads 2 -forcesidesvisible -bsp2aas
and to load the map: +set fs_game entityplus +set sv_pure 0 +devmap
Does somebody know why it doesn't work?
The problem is that when I load the map the bot appears with an angle of 270 but immediately after the angle changes to 0 and he does not go to the waypoint, he stands still and if I get in front he attacks and chases me, bad bot.
I'm using the 1.6.3 version of radiant and to create the aasfile I use this parameters:
-optimize -threads 2 -forcesidesvisible -bsp2aas
and to load the map: +set fs_game entityplus +set sv_pure 0 +devmap
Does somebody know why it doesn't work?