My map is solid for bots
Posted: Tue Sep 04, 2012 6:17 am
The map I've been working on some time ago (the castle one with the church and everything) is somehow almost completely solid for bots. When I spawn a bot into the map, the bot doesn't actually do anything. Only when I shoot the bot it starts running and attacking.
When I run through the map using bot_testclusters, for most of the map it echoes out "Solid!" in the console. Only a tiny portion actually reports to have bot clusters.
Does anyone know what could be causing this?
When I run through the map using bot_testclusters, for most of the map it echoes out "Solid!" in the console. Only a tiny portion actually reports to have bot clusters.
Does anyone know what could be causing this?