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Quake Epsilon

Posted: Wed Jun 20, 2012 7:49 am
by Whiskey 7
Quake Epsilon

Anyone ventured there?
Please report :D

google

Image

Image

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 10:45 am
by DTS
viewforum.php?f=3

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 11:05 am
by Eraser
Yeah if you want to be sure no one reads it, post there ;p

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 11:31 am
by DTS
Way to promote the only forum you're a mod of.

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 11:38 am
by xer0s
Fuck off Dultron...

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 11:49 am
by Eraser
DTS wrote:Way to promote the only forum you're a mod of.
:shrug:

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 5:03 pm
by seremtan
looks pretty nifty. spent many happy hours at uni getting blazed with friends and taking turns playing the MP on 33k dialup. lag and packet loss sucked a fat one, and chthon's lair was unplayable (one big room) so we used to repeat suicide in the lava for the lulz, but other than that a funtastic time was had

SP is pretty good too on hardcore

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 6:38 pm
by Tsakali
Woah back in your day they actually had institutions of higher learning?

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 8:35 pm
by seremtan
"back in your day" :olo:

or mid-to-late 1990s as they were called

oxford offered free 33k dialup if you were living out

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 8:41 pm
by Captain
Still better than Canada's internet.

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 9:19 pm
by xer0s
33k? And I thought my 56k was slow...

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 10:11 pm
by GONNAFISTYA
xer0s wrote:Fuck off Dultron...
So angry...

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 10:13 pm
by GONNAFISTYA
Captain Mazda wrote:Still better than Canada's internet.
lol

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 11:13 pm
by seremtan
xer0s wrote:33k? And I thought my 56k was slow...
we could have had a 56k sub (paid), but the university (being an ISP) offered 33k for free, student poverty etc

amazingly, we still had some good games, even with that pisspoor speed. the real arse-ache was the packet loss

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 11:15 pm
by xer0s
All this low speed Internet talk reminds me of Booger. What ever happened to that old bastard?

Re: Quake Epsilon

Posted: Wed Jun 20, 2012 11:27 pm
by Captain
He's still waiting to log in.

Re: Quake Epsilon

Posted: Thu Jun 21, 2012 1:54 am
by HomerJ
sonic.net 28.8k modem. lol, get off q2dm1 with your rail you lpb

Re: Quake Epsilon

Posted: Thu Jun 21, 2012 4:08 am
by plained
seremtan wrote:looks pretty nifty. spent many happy hours at uni getting blazed with friends and taking turns playing the MP on 33k dialup. lag and packet loss sucked a fat one, and chthon's lair was unplayable (one big room) so we used to repeat suicide in the lava for the lulz, but other than that a funtastic time was had

SP is pretty good too on hardcore

whats the soundtrack for that again?

Re: Quake Epsilon

Posted: Thu Jun 21, 2012 7:44 am
by Whiskey 7
DTS wrote:http://quake3world.com/forum/viewforum.php?f=3
I did search and there was no mention of Epsilon save my topic:
Just thought I'd ask :tear:

PS/Edit: I will load up on the weekend for a lookie :)

Re: Quake Epsilon

Posted: Thu Jun 21, 2012 1:07 pm
by DTS
I meant you should have posted it in that forum, cause that forum is for :q1: and all other :id: retro games. A mod could have moved it there, but apparently none care about that forum, not even the mod of it.

Re: Quake Epsilon

Posted: Thu Jun 21, 2012 1:10 pm
by Eraser
Whiskey 7, what exactly is this Quake Epsilon? Just a link to Google searching for it isn't exactly helpful in the way that it makes me want to learn more about it.

Give us some info man, why should I bother with this mod or whatever it is?

Re: Quake Epsilon

Posted: Thu Jun 21, 2012 1:19 pm
by DTS
I thinhk this is what you are looking for:
metamorphosis wrote:Quake - 15 years on, "Epsilon" build - free download for Win/Mac/Linux

I've been browsing the latest graphical/sound quake mods recently, and have managed to put together a pretty neat build using LordHavoc's darkplaces, rygel's ultra textures packs, the reforged packs and a variety of Seven's mods, to play the original Quake.
The problem comes when you have to browse the quakeone forums, stumbling to find the posts which detail what cvars and what configs/files you have to overwrite etc in order to get each mod to work. I literally spent as much time getting the damn mods working as playing the game!
So, with that in mind, I've built together a pretty happy-looking build of quake original called 'epsilon' for everybody to download without getting into the hassle of config files and reading every post in the quakeone forums.
http://forums.xkcd.com/viewtopic.php?f=21&t=77174

(I got that from one of the Google results via Whiskey 7's link.)

Re: Quake Epsilon

Posted: Fri Jun 22, 2012 5:54 am
by Whiskey 7
Eraser wrote:Whiskey 7, what exactly is this Quake Epsilon? Just a link to Google searching for it isn't exactly helpful in the way that it makes me want to learn more about it.

Give us some info man, why should I bother with this mod or whatever it is?
Just asking :confused:

Sorry Eraser, yes perhaps I should have outlined more, but by way of explanation (read apology) I got it on a game mag cover DVD, then googled to see what it was about :smirk:

I figured some here have already looked because my 'neck of the woods' is a little slow sometimes at getting this type of new stuff.

Like metamorphosis said (somewhere)
............... to browse the quakeone forums, stumbling to find the posts which detail what cvars and what configs/files you have to overwrite etc in order to get each mod to work. I literally spent as much time getting the damn mods working.......... I've built together a pretty happy-looking build of quake original called 'epsilon' for everybody to download without getting into the hassle of config files and reading every post in the quakeone forums.
I still plan to load up on the weekend for a look and report back here.

Re: Quake Epsilon

Posted: Sat Jun 23, 2012 7:05 am
by Whiskey 7
Grrr ..too hard to get it working .. get error message

You have reached this menu due to missing or unlocatable content/data
You may consider adding "-basedir /path/to/game"

Too hard to bother with I'm sorry :tear: :rolleyes:

Re: Quake Epsilon

Posted: Sat Jun 23, 2012 1:43 pm
by DTS
:olo: After all that Metamorphosis did to make it easy...