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Spawn points Q3 vs QL

Posted: Fri Mar 02, 2012 3:07 pm
by double
Hello

I made a map for Q3.
I have 2 spawn points for human and a bot players.
In the Entity for the spawn point, for the robot, i added "no spawn for humanplayer"
And for the human spawn point i added "no spawn point for bots"
This works great for Q3.
But in QL the bot spawns in both spawn points.
Any solution?

Re: Spawn points Q3 vs QL

Posted: Fri Mar 02, 2012 4:26 pm
by cityy
No, it's broken in QL. I have come across this some time ago.