Page 1 of 1
Problems with running ZeroRadiant under Win XP
Posted: Sat Dec 24, 2011 2:17 pm
by CZghost
I have last version of ZeroRadiant, but it seems to not working. It seems like, it cannot find Quake 3 engine adressary. How to run the Radiant under Windows XP? Is it for XP? Must be it in adressar under Program Files?
Re: Problems with running ZeroRadiant under Win XP
Posted: Sat Dec 24, 2011 2:33 pm
by dghost77
You need to setup in Zeroradiant your Quake 3 folder and choose a mod. Under Projects Settings (it's located under the File Menu), on the first line (basepath) enter the path of the baseq3 folder under your Q3 folder installation. Select a mod in that same window (second line).
Click Ok.
Re: Problems with running ZeroRadiant under Win XP
Posted: Sat Dec 24, 2011 3:33 pm
by CZghost
dghost77 wrote:You need to setup in Zeroradiant your Quake 3 folder and choose a mod. Under Projects Settings (it's located under the File Menu), on the first line (basepath) enter the path of the baseq3 folder under your Q3 folder installation. Select a mod in that same window (second line).
Click Ok.
I did it, but it cannot find these files:
*path*/ZeroRadiant/global.xlink and
*path*/ZeroRadiant/installs/Q3Pack/game/game.xlink. These aren't created. What stucture have them? Same as
.pref files?
And then it cannot find
textures/radiant/notex, but it's in baseq3 already... Must be it in ZeroRadiant directory?
I will use the Radiant 1.5 before solving the problem...
Re: Problems with running ZeroRadiant under Win XP
Posted: Sat Dec 24, 2011 4:20 pm
by skinmaster
did you try windows search to seek the files?
Re: Problems with running ZeroRadiant under Win XP
Posted: Sat Dec 24, 2011 10:22 pm
by obsidian
Ignore these two files, they aren't part of the ZeroRadiant installation anymore. If you want, you can create a simple blank text file, renamed to global.xlink and game.xlink in their respective directories to get rid of the error.
Re: Problems with running ZeroRadiant under Win XP
Posted: Sun Dec 25, 2011 8:53 am
by CZghost
obsidian wrote:Ignore these two files, they aren't part of the ZeroRadiant installation anymore. If you want, you can create a simple blank text file, renamed to global.xlink and game.xlink in their respective directories to get rid of the error.
Done, but it didn't solve the problem with radiant textures (
textures/radiant/notex). Where it may be for right functionality? It's placed in baseq3 directly, where is the problem?
Re: Problems with running ZeroRadiant under Win XP
Posted: Sun Dec 25, 2011 5:24 pm
by obsidian
Same process, make a dummy image file.
Re: Problems with running ZeroRadiant under Win XP
Posted: Sun Dec 25, 2011 6:09 pm
by CZghost
The same error occurs. I don't know, how to continue through...
I tried all tricks there explained, but with no betters...