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patch mesh

Posted: Tue Dec 21, 2010 8:04 pm
by j3st3r
What is the difference between adding or inserting rows or columns in a patch mesh?

Re: patch mesh

Posted: Tue Dec 21, 2010 9:38 pm
by Noruen
Rows are horizontal while columns are vertical :)

Re: patch mesh

Posted: Tue Dec 21, 2010 10:11 pm
by j3st3r
I understand that. What I mean is you are given the option to insert or add. Is there a difference?

Re: patch mesh

Posted: Tue Dec 21, 2010 10:58 pm
by ^misantropia^
Not really. Use whatever is convenient.

Re: patch mesh

Posted: Wed Dec 22, 2010 12:50 am
by mrd
Something tells me that adding will put them on the end of the patch, whereas inserting them shoves them in the middle. If you've already done some vertex manipulation that you don't want to redo, you might want to consider this.

Re: patch mesh

Posted: Wed Dec 22, 2010 4:04 am
by VolumetricSteve
Why not experiment and find out? My guess is it changes how the texture is aligned across the surface, but...that's a shot in the dark.

adding - no adjustment
inserting - realignment based on the size of the mesh?

maybe?

Re: patch mesh

Posted: Wed Dec 22, 2010 5:06 am
by Kaz
From the GTK Manual:
GtkRadiant Editor Manual wrote: Insert
(Menu: Curve > Insert)
Adding control points increases the complexity of a mesh. This action does not increase the physical size of a mesh. Additions are usually done before manipulating the patch mesh.

Insert (2) Columns
This adds two columns of control points to the left edge of a patch.
Add (2) Columns
This adds two columns of control points to the right edge of a patch.
Insert (2) Rows
This adds two rows of control points to the lower edge of a patch.
Add (2) Rows
This adds two rows of control points to the upper edge of a patch.