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Serious Sam 2 screenshot

Posted: Tue Apr 26, 2005 7:28 am
by Eraser
Image

If pic doesn't show, go here:
http://www.nofrag.com/images/000170/

Posted: Tue Apr 26, 2005 7:32 am
by MKJ
saw it yesterday indeed.
doesnt show that much though. im guessing thats a MP model.
*enter odium*

now they should release a co-op test map :A

Posted: Tue Apr 26, 2005 7:37 am
by Eraser
To go into o'dium mode as well, I have to say that I expected a lot more than this. But I guess I can't really judge the game by one screenshot.

Posted: Tue Apr 26, 2005 7:48 am
by Grudge
looks great to me. orks :up:

Posted: Tue Apr 26, 2005 8:01 am
by Geebs
Uh oh, I smell "Ewok"

Serious Sam is the one which plays like Doom2, right? I wish they'd port something like that to the mac instead of doom3

Posted: Tue Apr 26, 2005 8:59 am
by Mogul
Maybe you should port yourself back to Windows?

omfg lpl

Posted: Tue Apr 26, 2005 9:10 am
by U4EA
That's a fucking massive gun the green guy's holding.

Posted: Tue Apr 26, 2005 9:17 am
by corsair
its probably even one of the smaller ones in game o_O

Posted: Tue Apr 26, 2005 9:17 am
by SOAPboy
cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait cant wait

Posted: Tue Apr 26, 2005 11:37 am
by o'dium
I think it looks ok... Well, ok, maybe a few years too late... But then you have to imagine how many monsters it has onscreen at once. YOu just cant make a good looking game render that much ATM.

So even though i do think its ugly, its probably the only was to make it play smooth.

That doesn't change the fact that the design of it is horrible though.

Posted: Tue Apr 26, 2005 12:33 pm
by Geebs
Mogul wrote:Maybe you should port yourself back to Windows?

omfg lpl
Back? Fortunately I've never been there :p

Posted: Tue Apr 26, 2005 12:42 pm
by blood.angel
Theres two monsters in the background.

On the right, theres one side view, wheels for feet, arms stretched out to the left.

Posted: Tue Apr 26, 2005 3:02 pm
by MKJ
2 more screenshots released:

Image

Image

Posted: Tue Apr 26, 2005 3:06 pm
by shadd_.
sawed off shotty?

Posted: Tue Apr 26, 2005 3:06 pm
by Grudge
lol, looks like a helluva lot of fun. I'm really looking forward to this now.

Posted: Tue Apr 26, 2005 3:06 pm
by inphlict
Doesn't look all that bad and I'm sure it will be good like the first one.

Posted: Tue Apr 26, 2005 3:13 pm
by Don Carlos
the 2 others look much better than the first

Posted: Tue Apr 26, 2005 4:19 pm
by MaCaBr3
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

Posted: Tue Apr 26, 2005 4:48 pm
by o'dium
Bright, over saturated screens with really really bright spots... You could almost imagine its using the UT2k4 engine.

It looks good, but after playing some things these days, very cartoony and very under average. HOWEVER, like i said before, SS throws hundreds of things at you at once so its probably the only way they can get it running smooth. Its not like it was gonna ship with PPL now was it :p

Still, i think it could use a bit of a tinker here and there, but thats just me :D

Posted: Tue Apr 26, 2005 4:55 pm
by Don Carlos
o'dium wrote:Bright, over saturated screens with really really bright spots... You could almost imagine its using the UT2k4 engine.

It looks good, but after playing some things these days, very cartoony and very under average. HOWEVER, like i said before, SS throws hundreds of things at you at once so its probably the only way they can get it running smooth. Its not like it was gonna ship with PPL now was it :p

Still, i think it could use a bit of a tinker here and there, but thats just me :D
If it gives me 70 people ot kill on the screen at one time, looks like
that and doesnt slow down ill take it how it is thank you :D

Posted: Tue Apr 26, 2005 4:57 pm
by o'dium
Don Carlos wrote:
o'dium wrote:Bright, over saturated screens with really really bright spots... You could almost imagine its using the UT2k4 engine.

It looks good, but after playing some things these days, very cartoony and very under average. HOWEVER, like i said before, SS throws hundreds of things at you at once so its probably the only way they can get it running smooth. Its not like it was gonna ship with PPL now was it :p

Still, i think it could use a bit of a tinker here and there, but thats just me :D
If it gives me 70 people ot kill on the screen at one time, looks like
that and doesnt slow down ill take it how it is thank you :D
Aye, its still good. And if it plays sooth while throwing those people at you, i dont really care. We all know doom 3 maxes out at 120 FPS when you have 70 people on screen :lol:

Posted: Tue Apr 26, 2005 5:01 pm
by Don Carlos
slight blemish if you look at the left cheek, 3 inches below the thong line. OMFGLOLEROOARIFICOTRON!!!!113

Posted: Tue Apr 26, 2005 5:06 pm
by Cool Blue
That game looks sweet like candy. I loved SS1 and SS2, not for technical reasons but shear game play joy. This one looks killer. :D

Posted: Tue Apr 26, 2005 5:10 pm
by R00k
Memphis wrote:
MaCaBr3 wrote:AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
They best be back in this one

Best enemy ever :icon19:
No shit. Screaming suiciders running at you full-speed is just the best enemy concept of all time.

I can't wait for this. :drool:

Posted: Tue Apr 26, 2005 5:15 pm
by Eraser
Don Carlos wrote:the 2 others look much better than the first
Indeed. Those look impressive.