Brush manipulation question
Posted: Thu Aug 13, 2009 11:25 am
Hi, rather simple question here but I'm stuck. I'm building a decoration for the upper walls of my map. I got a brush with one inclined face. It's shown on the lower part of the screenie (side view).

I want to greate a the curve shown in the upper part of the screenie (top view) from multiple brushes, and want the inclined faces to align properly. Note that the angle is not 45° but 22.5°. (The cross on the image marks the inner part of the map where the player is, I want the inclined face oriented towards the player.)
How do I do that in Radiant 1.5? Do I have to 3-point-clip it? I tried to do it in vertex mode but whenever I try to move the last vertex to its position, 1 of the other vertices is also moved.

I want to greate a the curve shown in the upper part of the screenie (top view) from multiple brushes, and want the inclined faces to align properly. Note that the angle is not 45° but 22.5°. (The cross on the image marks the inner part of the map where the player is, I want the inclined face oriented towards the player.)
How do I do that in Radiant 1.5? Do I have to 3-point-clip it? I tried to do it in vertex mode but whenever I try to move the last vertex to its position, 1 of the other vertices is also moved.
