Demo playback problems
Posted: Fri Jul 03, 2009 6:12 am
A friend of mine just got the game so I decided to make a demo for him showing how I defend as GDF in the Area 22 map utilizing the Anansi and air strikes. It's just me fucking around with normal bots with a wonky laser mouse...so it's not hugely intense combat.
I've noticed on my machine that the demo doesn't exactly play back normally. Weapons explode as soon as their fired instead of on impact, airstrikes don't match animations to explosions and the bombing jet fighter sorta stutters across the scene (on my friend's machine you don't even see the jet). I was wondering if anyone else noticed these things as my friend might not understand what's happening in some instances.
Here's a download link to the 5 MB demo file: http://www.4shared.com/file/115683664/f ... d_ops.html
Just unzip and drop the .ndm file into your C:\Documents and Settings\USER\My Documents\id Software\Enemy Territory - QUAKE Wars\base\demos folder.
I was also wondering about controls for replays/demos. I've read up on some configs and implemented the commands into my autoexec config...but the demos don't speed up or slow down from my inputs. Here's my autoexec with the demo-related config:
seta writeDemoScaleInfo "addchatline $demo_scale"
seta g_bind_context_demoplayback "demo"
bind "KP_RIGHTARROW" "cvaradd demo_scale 0.1" "" "demo"
bind "KP_LEFTARROW" "cvaradd demo_scale -0.1" "" "demo"
bind "KP_UPARROW" "cvaradd demo_scale 1.0" "" "demo"
bind "KP_DOWNARROW" "cvaradd demo_scale -1.0" "" "demo"
bind "KP_5" "pausenetdemo" "" "demo"
bind "KP_5" "demo_scale 1.0" "CTRL" "demo"
Is there something missing I should add? My autoexec does work as I've tested it with "show FPS" off and on. I have some longer demos I'd like to show him and I'd like to speed up the demos to get to the cool parts quicker. Also...are there any commands I could add to improve demo playback that fixes my problems?
Any info would be helpful.
I've noticed on my machine that the demo doesn't exactly play back normally. Weapons explode as soon as their fired instead of on impact, airstrikes don't match animations to explosions and the bombing jet fighter sorta stutters across the scene (on my friend's machine you don't even see the jet). I was wondering if anyone else noticed these things as my friend might not understand what's happening in some instances.
Here's a download link to the 5 MB demo file: http://www.4shared.com/file/115683664/f ... d_ops.html
Just unzip and drop the .ndm file into your C:\Documents and Settings\USER\My Documents\id Software\Enemy Territory - QUAKE Wars\base\demos folder.
I was also wondering about controls for replays/demos. I've read up on some configs and implemented the commands into my autoexec config...but the demos don't speed up or slow down from my inputs. Here's my autoexec with the demo-related config:
seta writeDemoScaleInfo "addchatline $demo_scale"
seta g_bind_context_demoplayback "demo"
bind "KP_RIGHTARROW" "cvaradd demo_scale 0.1" "" "demo"
bind "KP_LEFTARROW" "cvaradd demo_scale -0.1" "" "demo"
bind "KP_UPARROW" "cvaradd demo_scale 1.0" "" "demo"
bind "KP_DOWNARROW" "cvaradd demo_scale -1.0" "" "demo"
bind "KP_5" "pausenetdemo" "" "demo"
bind "KP_5" "demo_scale 1.0" "CTRL" "demo"
Is there something missing I should add? My autoexec does work as I've tested it with "show FPS" off and on. I have some longer demos I'd like to show him and I'd like to speed up the demos to get to the cool parts quicker. Also...are there any commands I could add to improve demo playback that fixes my problems?
Any info would be helpful.