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Defining map gravity
Posted: Tue Apr 21, 2009 8:07 pm
by grilch
Greetings all. I'm back to Q3A level editing after a long hiatus. A question: How do you define lower than normal gravity in a map without having to do it manually in the console after you load it? For example, WTF02 has low gravity as soon as it starts. Feeling stupid. Thanks in advance.
Re: Defining map gravity
Posted: Tue Apr 21, 2009 8:28 pm
by obsidian
Hello, did you post here before and if so what name did you post as?
worldspawn entity (select a normal brush and hit "n") > gravity key with a value (default is 800).
Re: Defining map gravity
Posted: Wed Apr 22, 2009 6:30 am
by wattro
not to be a namby-pamby, but i wouldn't... i made a map once with low gravity (not much, like 80-90%) and the result was OK, but it really threw off the physics/flow of a known established gameplay.
Of course, your the designer, so I assume you know what you are doing.

Re: Defining map gravity
Posted: Wed Apr 22, 2009 3:04 pm
by obsidian
If he's not making a competitive Q3 map and just something for a quick deathmatch, it could still be fun. I remember some of the Q1 maps had low gravity and it was still a lot of fun playing with a bunch of friends over LAN.
Re: Defining map gravity
Posted: Wed Apr 22, 2009 3:14 pm
by ^misantropia^
There is this hidden low-gravity map in Q2 and too bad it is, or my graduation grades would've been a lot higher.
Re: Defining map gravity
Posted: Wed Apr 22, 2009 5:03 pm
by grilch
Thanks for reply. I must confess that I've only dabbled so far and haven't been an active member of this community in the past. These days I'm teaching an introductory high school class involving 3D graphics and I'm starting to make Q3 level design part of that. I've got a student who wants to design a low-grav map, but as wattro suggests it might not be as cool as we imagine. I'm glad to see that the Q3 community is still going strong!
Re: Defining map gravity
Posted: Thu Apr 23, 2009 6:18 am
by wattro
well, i would say experiment away, especially if its for school or just for kicks... =)