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				Render Textures in Grid?
				Posted: Thu Mar 05, 2009 10:28 pm
				by GODLIKE
				Anybody know offhand of a tool that lets you take a top-down, NOT perspective render of a quake 3 level? Ideally from a .map file, but from a compiled map would be fine, too..
			 
			
					
				Re: Render Textures in Grid?
				Posted: Thu Mar 05, 2009 11:54 pm
				by Hipshot
				You mean a orthographic view shot right? I "kinda" do it, every time I do my overview screens. 
I set the fov to 1, the near value to like 5000 and then I just noclip so far from the level that I can see it like a flat plane.
It ends up like this, it's almost 100% perfect... you can see some small angles if you really look.
http://img114.imageshack.us/img114/3452 ... iewyn7.jpg
 
			 
			
					
				Re: Render Textures in Grid?
				Posted: Fri Mar 06, 2009 2:55 pm
				by Plan B
				Looks pretty orthographic to me 

I don't know what the dimensions of that map are, but I guess you'd have to go pretty large to have the ingame 3d shot show too much of the Z-faces.
 
			 
			
					
				Re: Render Textures in Grid?
				Posted: Mon Mar 16, 2009 6:39 pm
				by GODLIKE
				(getting back to this finally) That's perfect, thx!
edit: Setting the near value to cull 'roofs and ceilings' took some time, but generates good results.
			 
			
					
				Re: Render Textures in Grid?
				Posted: Wed Mar 18, 2009 9:10 am
				by monaster
				By the way: If your level turns out to be quite large and you would have to press space for like 3 minutes to get far away to see the whole thing, then consider adding "g_speed x" to your console cmds, the x standing for a value up to 75000 (or more, never tried to find out the limit). That way you gonna reach the minimum distance REALLY fast!  

 
			 
			
					
				Re: Render Textures in Grid?
				Posted: Wed Oct 14, 2009 4:33 pm
				by neoplan
				Hipshot wrote: I set the fov to 1, the near value to like 5000 and then I just noclip so far from the level that I can see it like a flat plane. 
Hi!
Can you tell me what is the command for that "near" value?
 
			 
			
					
				Re: Render Textures in Grid?
				Posted: Wed Oct 14, 2009 10:31 pm
				by $NulL
				Yes, its r_znear