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how to change the destination folder in source?

Posted: Tue Mar 03, 2009 2:50 pm
by michael18
Hello
How can I change the destination folder (baseq3) in ioquake3 source..
All quake3 Engines load automaticilly the baseq3 folder in example the ioquake3 one.
But where in the code I can change it that it loads in example an folder named:opler"
I want to compile it with msvc when you need this information

Thanks a lot

Re: how to change the destination folder in source?

Posted: Tue Mar 03, 2009 6:05 pm
by epicgoo
first of all you need an editor that has the "find in files" feature.
I guess baseq3 is defined in qcommon. so search the files in qcommon folder for "baseq3"
:toothy:

Re: how to change the destination folder in source?

Posted: Tue Mar 03, 2009 8:02 pm
by ^misantropia^
You'll want to redefine BASEGAME in qcommon/q_shared.h - but, as pointed out, a simple 'Find in files' could've told you that.