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Q4[MP]::Competitive Instinct
Posted: Wed Dec 03, 2008 1:41 am
by phantazm11
Hey,
I noticed that I forgot to post one of my finished maps on this board. The map has been done for a while, and I'm posting it for those who may not have seen it on my website. Below is a screenshot and a link that will give you more information about the map and the download:
Competitive Instinct: A Q4 DM, Tourney map set inside a futuristic sports arena.
Download Competitive Instinct
Re: Q4[MP]::Competitive Instinct
Posted: Thu Dec 04, 2008 4:48 pm
by ix-ir
From what I can see and read this map sounds great, would you mind linking a few more screenshots? Q4 isn't installed.
Re: Q4[MP]::Competitive Instinct
Posted: Thu Dec 04, 2008 6:40 pm
by Castle
Noticing the Activision and quake 4 logo on the walls and the professional quality design.
Is this just a community map or was it made for a specific reason?
I ask because even a glint of a chance that I can make a community map that garners more than 100 downloads a year i would be all over that LOL...
Re: Q4[MP]::Competitive Instinct
Posted: Thu Dec 04, 2008 11:40 pm
by phantazm11
ix-ir: You can find more screenshots of this map on my website. The specific page can be seen
Here.
Castle: This map actually was made for a reason, just not what you are thinking. This was done as a design test for a game studio. I was asked to produce a map in a specific theme and to do so in ten days, which I did. Unfortunately for me, they hired someone else instead.
Re: Q4[MP]::Competitive Instinct
Posted: Thu Dec 04, 2008 11:56 pm
by Castle
phantazm11 wrote:ix-ir: You can find more screenshots of this map on my website. The specific page can be seen
Here.
Castle: This map actually was made for a reason, just not what you are thinking. This was done as a design test for a game studio. I was asked to produce a map in a specific theme and to do so in ten days, which I did. Unfortunately for me, they hired someone else instead.
Sorry to hear that man.
Looks pretty tight from the screen shots. Competition must have been pretty intense.
Best of luck
Re: Q4[MP]::Competitive Instinct
Posted: Fri Dec 05, 2008 6:10 pm
by dichtfux
phantazm11 wrote:
I was asked to produce a map in a specific theme and to do so in ten days, which I did. Unfortunately for me, they hired someone else instead.
Castle wrote:Competition must have been pretty intense.
Yeah, that's what came to my mind, too. The map looks great, downloading.
Re: Q4[MP]::Competitive Instinct
Posted: Fri Dec 05, 2008 11:11 pm
by g0th-
I played this a long time ago from you site. Professional quality all the way through. Nice work.
Re: Q4[MP]::Competitive Instinct
Posted: Fri Dec 05, 2008 11:12 pm
by Kat
phantazm11 wrote:... This was done as a design test for a game studio. I was asked to produce a map in a specific theme and to do so in ten days, which I did. Unfortunately for me, they hired someone else instead.
You used stock assets throughout? And better things will come along, they always do

Re: Q4[MP]::Competitive Instinct
Posted: Sat Dec 06, 2008 2:06 am
by phantazm11
Thanks for the kind words guys
g0th: Thanks man. Yeah, the test was about a year ago. I can't remember when I first uploaded it to my site.
Kat: Everything is stock, though I was free to use any textures I could get my hands on. And I hope you are right about that

Re: Q4[MP]::Competitive Instinct
Posted: Tue Dec 09, 2008 11:53 pm
by telmarine
phantazm11 wrote:ix-ir: You can find more screenshots of this map on my website. The specific page can be seen
Here.
Castle: This map actually was made for a reason, just not what you are thinking. This was done as a design test for a game studio. I was asked to produce a map in a specific theme and to do so in ten days, which I did. Unfortunately for me, they hired someone else instead.
I'm going to take a guess and say that this was made as a demonstration for id software. Method had to do the same thing I believe. Ten days to make a map, which his was "Yan's Test". Sorry you didn't get the job though man, love your maps.
Re: Q4[MP]::Competitive Instinct
Posted: Thu Dec 11, 2008 4:10 am
by phantazm11
telmarine: yeah, it was for id.
Really glad you like my maps. Great incentive for making more

Re: Q4[MP]::Competitive Instinct
Posted: Tue Dec 16, 2008 5:15 pm
by GODLIKE
Hmn. Not sure how I missed this .. but things have been busy.
I played Quake 4 for the first time in about ten months the other night.. and man, is my aim bad. Like, really bad.. console games will do that to you. Still, I'll have to download this and give it a try; I'm going to try to get some guys together for some Q4 LAN and beer after the holidays..
Nice to see you're still out there, Phant!