Page 1 of 1

Problem with q3radiant

Posted: Sat Jan 12, 2008 4:42 pm
by MANPREETk
can anyone help me plz.

I m a newbie mapper,just made a simple one-room map in q3a wid "info player_start" n light entity.
After compiling, i ran it in q3a,but as the level began 2 load,the following message occured:
"RE_LOADWORLDMAP:MAPS/test.BSP NOT FOUND"
although the bsp file is present in d maps folder.

PLZZZZ help me. :cry:

Re: Problem with q3radiant

Posted: Sat Jan 12, 2008 5:05 pm
by ^misantropia^
This would've been more appropriate for the mapping forum but the fix is rather trivial: pull down the console and type '/set sv_pure 0' (sans quotes).

Re: Problem with q3radiant

Posted: Sat Jan 12, 2008 5:19 pm
by MANPREETk
thanx a lot sir.
your advice has enlightened me 2 gr8 depths.
so long!!!!

Re: Problem with q3radiant

Posted: Sat Jan 12, 2008 11:19 pm
by M_Ngija.
Good luck with your mapping and stuff!