alm3ctf1 - Duelling Cottages [BETA 1]
Posted: Wed Nov 28, 2007 9:40 pm
DOWNLOAD: http://files-upload.com/files/647718/alm3ctf1_beta1.zip
MIRROR 1: http://www.mediafire.com/?dxkfoyq1zbz
[lvlshot]http://www.imgplace.com/directory/dir33 ... 285338.jpg[/lvlshot]
[lvlshot]http://www.imgplace.com/directory/dir33 ... 285425.jpg[/lvlshot]
[lvlshot]http://www.imgplace.com/directory/dir33 ... 285472.jpg[/lvlshot]
[lvlshot]http://www.imgplace.com/directory/dir33 ... 285511.jpg[/lvlshot]
This has been on my harddrive forever. I made the models and textures 2-3 years ago and haven't been able to make something out of them. I definately chose the wrong engine to build this in; a lot of it's been a real pain to make. Radiant ain't that great to work with terrain for sure.
I wasn't able to compile vis on it. It sat there for over a day until I finally gave up on it. I have other things to do with my computer. I did do a fastvis, but I don't think it did anything. The whole level seems to be visible all the time.
I wasn't able to compile a bot file either. It said something like MAX_MAP_PLANES or something like that. Another reminder of wrong engine choice. I don't even know if this is playable actually.
Well anyway, at least I've released it now and I can move on. Sort of.
Let me know what you think.
MIRROR 1: http://www.mediafire.com/?dxkfoyq1zbz
[lvlshot]http://www.imgplace.com/directory/dir33 ... 285338.jpg[/lvlshot]
[lvlshot]http://www.imgplace.com/directory/dir33 ... 285425.jpg[/lvlshot]
[lvlshot]http://www.imgplace.com/directory/dir33 ... 285472.jpg[/lvlshot]
[lvlshot]http://www.imgplace.com/directory/dir33 ... 285511.jpg[/lvlshot]
This has been on my harddrive forever. I made the models and textures 2-3 years ago and haven't been able to make something out of them. I definately chose the wrong engine to build this in; a lot of it's been a real pain to make. Radiant ain't that great to work with terrain for sure.
I wasn't able to compile vis on it. It sat there for over a day until I finally gave up on it. I have other things to do with my computer. I did do a fastvis, but I don't think it did anything. The whole level seems to be visible all the time.
I wasn't able to compile a bot file either. It said something like MAX_MAP_PLANES or something like that. Another reminder of wrong engine choice. I don't even know if this is playable actually.
Well anyway, at least I've released it now and I can move on. Sort of.
Let me know what you think.