vertex paint on models for alpha blending
Posted: Wed Sep 12, 2007 9:15 pm
Has anyone worked with using vertex paint to get alphaMod-like texture blending to work with Q3?
I have a model created in 3ds Max, vertex painted, exported to ASE with an attached vertex blend shader.
The model refuses to blend unless I drop in alphaMod volume brushes.
I've followed these tutorials to no avail:
http://www.bakdesign.net/tm/tutorial/3d ... orial.html
http://www.doom3world.org/phpbb2/viewtopic.php?t=12067
I have a model created in 3ds Max, vertex painted, exported to ASE with an attached vertex blend shader.
The model refuses to blend unless I drop in alphaMod volume brushes.
I've followed these tutorials to no avail:
http://www.bakdesign.net/tm/tutorial/3d ... orial.html
http://www.doom3world.org/phpbb2/viewtopic.php?t=12067