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setting global sound

Posted: Fri Jun 15, 2007 3:00 am
by Tyrantworm
how do you set global sound so that music plays everywhere in the map.

target speaker aint it.

I did a forum search, not very helpful.

anyhow, any help would be nice.

gracias

Posted: Fri Jun 15, 2007 3:23 am
by Silicone_Milk
music : path/name of looping .wav file used for level's music (eg. music/sonic5.wav).


Pick a normal brush (worldspawn) and add in your music key to it in the entity window.

ok, got it

Posted: Fri Jun 15, 2007 3:40 am
by Tyrantworm
actually, if I'd just read the manual. duh.

found the worldspawn section.

it works, it's alive, it's alive.

Posted: Fri Jun 15, 2007 4:08 am
by Silicone_Milk
hehe =)