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XNA Game Developement
Posted: Thu Jun 14, 2007 11:09 pm
by Deathshroud
So I read about this in Xbox magazine, and figured some of you other developers would be interested.
http://msdn2.microsoft.com/en-us/xna/default.aspx
XNA
Microsoft XNA is composed of industry-leading software, services, resources, and communities focused on enabling game developers to be successful on Microsoft gaming platforms.
Posted: Thu Jun 14, 2007 11:35 pm
by Silicone_Milk
XNAs been getting big lately over the past few months at
http://www.gamedev.net/ on the game programming forums. A lot of people have been tinkering with C# so they can make it easy to port over to XNA and play on their xbox.
Posted: Thu Jun 14, 2007 11:41 pm
by Fender
I don't understand why they want to charge $100/year to develop stuff for their console. If it was free, I'd play around with it.
Posted: Thu Jun 14, 2007 11:55 pm
by Kracis
Fender wrote:I don't understand why they want to charge $100/year to develop stuff for their console. If it was free, I'd play around with it.
I think it's something to do with liscencing... However, I think you can charge for XNA games made by users if you want to.
Posted: Fri Jun 15, 2007 12:47 am
by bitWISE
XNA is a load of wank. They charge you $100 a year to be able to play games on your own 360 that you built using free tools on the PC. That $100 does NOT allow you to sell your game on Live, sell your game to friends, or even let anyone without an XNA membership play.
Posted: Fri Jun 15, 2007 1:12 am
by Kracis
Hmmm... for the suck?
Posted: Fri Jun 15, 2007 1:46 am
by Deathshroud
bitWISE wrote:XNA is a load of wank. They charge you $100 a year to be able to play games on your own 360 that you built using free tools on the PC. That $100 does NOT allow you to sell your game on Live, sell your game to friends, or even let anyone without an XNA membership play.
Wow, that does blow. So what the hell is the point of developing any XBLA type games then? Just so you can play them for your own amusment?
Posted: Fri Jun 15, 2007 2:03 am
by Fender
Yeah, exactly. They should make the entire dev kit free and specify that if you sell it, it must be done through the marketplace and Microsoft takes x% of the sales. Or you can give it away w/o any sales. Not sure how to distribute it then.
Posted: Fri Jun 15, 2007 4:51 am
by stocktroll
uh xna is free up to when you want to port stuff to the 360
you can distribute for the PC as much as you want
and duh they arent going to let just any noob throw their games on marketplace that has god knows what code in it
Posted: Fri Jun 15, 2007 11:11 am
by o'dium
I was going to join a large team not long ago where we were making a game for XBLA, which to put it simply, was pretty much DKC2 from the snes, but in HD, with obviously different things our own level set, but you know, same gameplay and style, same awards like DK style coins and the like. Would of been great for live.
However, when all 11 of us found out we EACH had to buy XNA, and then we couldn't even send files to each other that simply either, plus add to the fact that if for some reason your game DOES get published, you have to fork out a shit load of cash again... We just said sod it...
The problem with XNA is funding and licencing. To make your game, to test your game, that should be free. You should be able to send it to anybody, anywhere, and whenever the hell you like. Maybe you should only use it on PC, or maybe you would need to be networked up to the PC, or some shit...
I dunno, either way, what they have now blows chunks and its quite a large reason many people wont use it

Posted: Fri Jun 15, 2007 11:49 am
by GONNAFISTYA
XNA

Posted: Fri Jun 15, 2007 11:53 am
by o'dium
It could be worse. People could be making trash like Total Overdose and Chili Con Carnage

Posted: Fri Jun 15, 2007 12:36 pm
by GONNAFISTYA
Or nothing at all and hoping one day they can make trash like TOD and CCC.

Posted: Fri Jun 15, 2007 12:49 pm
by o'dium
GONNAFISTYA wrote:Or nothing at all and hoping one day they can make trash like TOD and CCC.

If only you knew mate

If only you knew.
Posted: Fri Jun 15, 2007 12:50 pm
by Jackal
HAHAHAAHA CRUSHED
also, lol @ crying about $100 licensing fee.
Posted: Fri Jun 15, 2007 12:50 pm
by Jackal
o'dium wrote:GONNAFISTYA wrote:Or nothing at all and hoping one day they can make trash like TOD and CCC.

If only you knew mate

If only you knew.
Knew what? That you aren't good at pretty much everything?
Posted: Fri Jun 15, 2007 12:52 pm
by o'dium
Jackal wrote:o'dium wrote:GONNAFISTYA wrote:Or nothing at all and hoping one day they can make trash like TOD and CCC.

If only you knew mate

If only you knew.
Knew what? That you aren't good at pretty much everything?
Obsessed

Posted: Fri Jun 15, 2007 12:52 pm
by o'dium
Jackal wrote:HAHAHAAHA CRUSHED
also, lol @ crying about $100 licensing fee.
Obsessed

Posted: Fri Jun 15, 2007 12:56 pm
by Jackal
o'dium wrote:Jackal wrote:o'dium wrote:
If only you knew mate

If only you knew.
Knew what? That you aren't good at pretty much everything?
Obsessed

Sorry. I'll go back to reviewing all of these game concepts. I think there's someone at the cash register for you.
Posted: Fri Jun 15, 2007 12:59 pm
by o'dium
Jackal wrote:o'dium wrote:Jackal wrote:
Knew what? That you aren't good at pretty much everything?
Obsessed

Sorry. I'll go back to reviewing all of these game concepts. I think there's someone at the cash register for you.
Obsessed
Still spewing that store worker shit even though I've not worked there for ages.
Obsessed

Posted: Fri Jun 15, 2007 1:06 pm
by MKJ
no u

Posted: Fri Jun 15, 2007 1:06 pm
by MKJ
.. thought I just throw that in there
Posted: Fri Jun 15, 2007 1:07 pm
by GONNAFISTYA
Jackal wrote:
Sorry. I'll go back to reviewing all of these game concepts. I think there's someone at the cash register for you.

Posted: Fri Jun 15, 2007 1:09 pm
by diego
That:
bitWISE wrote:XNA is a load of wank. They charge you $100 a year to be able to play games on your own 360 that you built using free tools on the PC. That $100 does NOT allow you to sell your game on Live, sell your game to friends, or even let anyone without an XNA membership play.
and that:
GONNAFISTYA wrote:XNA

= TRUE;
Also:

@ the o'pium getting worked up again.
Posted: Fri Jun 15, 2007 1:12 pm
by o'dium
diego wrote:That:
bitWISE wrote:XNA is a load of wank. They charge you $100 a year to be able to play games on your own 360 that you built using free tools on the PC. That $100 does NOT allow you to sell your game on Live, sell your game to friends, or even let anyone without an XNA membership play.
and that:
GONNAFISTYA wrote:XNA

= TRUE;
Also:

@ the o'pium getting worked up again.
I'm not worked up at all. I just love taking the piss out of the fat cunt GKY, and love how Jackal is like shazam, he just appears out of nowhere. I'm pretty sure hes that obsessed with me, he gets an email alarm every time I post.
Seriously, its ok to be in love with me Shazam. Most people are.