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Poly-sided brushes

Posted: Tue Jun 12, 2007 7:40 pm
by Treasure
Hello guys,

does anybody of you know a good tutorial for non-rectangle brushes? I mean where I can learn how to align poly-sided brushes better and how to use vertex-mode and edge-mode effeciently? I think I figured out how edge-mode works but I’ve no idea how to handle vertex-mode. I’d like to create a rocky wall but I’ve difficulties with these modes and can’t align the brushes as I would like to.
:shrug:

Posted: Tue Jun 12, 2007 8:13 pm
by Shallow
As far as possible, try to avoid manipulating brushes whose initial shape is any more complicated than cuboids ("rectangular") or triangular prisms (what you get when you slice a cuboidal brush across the diagonal of one of its faces). Manipulating more complicated shapes is risky and prone to errors, and nearly always unnecessary.

How to do it:
http://simland.planetquake.gamespy.com/ ... all1_1.htm
...and the follow on:
http://simland.planetquake.gamespy.com/ ... ail1_1.htm

Notice all that stuff starts from cuboids or triangular prisms.