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add bots to q3tower map

Posted: Sat Jun 02, 2007 7:45 am
by Rat218
can u add bots to the q3tower map? its a really cool map, i like the design of it. so i was wondering if someone knows how to add bots to the map because it wont let me :(

Posted: Sat Jun 02, 2007 5:47 pm
by pjw
More info.

"Won't let me" = ?
Does that mean you're just trying to add them in-game? The map is probably missing a bot file.

How about a link to the map? I have no idea what map you're talking about.

Someone might make you a bot file, but they need the map to do it. Also, if the map doesn't have bots, then whoever made it probably either couldn't make it bot friendly (for whatever reason) and/or didn't take the time to optimize it properly for bots, so they might suck. :)

Edit: Okay, I checked it out--it's easily findable by Google (try "q3tower"), and it does have an .aas (botfile) included, but the timestamp on the .aas is older than the .bsp, so it won't initialize properly. :icon27:

Edit2: There's a newer version (by a day or two) of the map available on this page: http://www.giraffe-hunter.com/tower.htm but that pk3 doesn't include a bot file at all?

Posted: Sat Jun 02, 2007 5:52 pm
by Survivor
No no no, I am certain I added the .aas. And even the old axbaby/foo version had a .aas. That can't be it.
Btw pjw, it's the q3tower attempt map.

Posted: Sat Jun 02, 2007 6:05 pm
by pjw
Survivor wrote:No no no, I am certain I added the .aas. And even the old axbaby/foo version had a .aas. That can't be it.
Btw pjw, it's the q3tower attempt map.
If you download the pk3 from the page above, there is no .aas in that pk3. I promise. And the one you can find through Google (on Filefront) is hosed because of the timestamp issue.

I just made an .aas and it seems to work, but I hesitate to upload a newer version of the pk3, since I have nothing to do with this map.

Howsabout you repairing the pk3, or linking to a working one? :)

Posted: Sun Jun 03, 2007 4:57 am
by Rat218
yeah i know it was just for the tower attempt but its a cool map and i like it.

Posted: Sun Jun 03, 2007 5:09 am
by Scourge
I have survivor's version installed and it has an .aas. I can put it up. Gimme a minute to upload it.

edit: http://www.jwivie.com/q3tower.zip

Posted: Sun Jun 03, 2007 6:34 am
by pjw
Yay! It works!

There you go, Rat218, courtesy of Scourge's kickassness. :)

Posted: Sun Jun 03, 2007 7:53 am
by Rat218
OMG thank you, your awesome!!!!!! thanks

Posted: Sun Jun 03, 2007 9:02 pm
by Scourge
No problem. :)

Posted: Mon Jun 04, 2007 4:37 pm
by v1l3
This is a really cool map..I thought the only city maps were Dangercity, Quatrix and Chronic...but this gives them the run for the money :icon25:
I read the readme in the .pk3, but when was this map made? Plus..is their a place to download Fender's Q3Tower Mod...I hate missing map releases :icon23: .

Posted: Mon Jun 04, 2007 4:49 pm
by Foo
Dig up the tower attempt vid and watch it, it sorta explains why we made it and how it ended up being used. I think there's a date on the video.

Posted: Mon Jun 04, 2007 10:00 pm
by ix-ir
I just made an .aas and it seems to work, but I hesitate to upload a newer version of the pk3, since I have nothing to do with this map.
You could put the .aas in a seperate pk3 and it'd work without modifying the original at all.

Posted: Mon Jun 04, 2007 10:37 pm
by Scourge
Foo wrote:Dig up the tower attempt vid and watch it, it sorta explains why we made it and how it ended up being used. I think there's a date on the video.
http://www.jwivie.com/q3wtower01-04.avi

It's also on the link pjw posted along with the mod and a demo.

Scratch that, the links on the site seem to be dead. I'm sure I have the stuff somewhere, just gotta dig it up.

Posted: Tue Jun 05, 2007 4:56 am
by pjw
ix-ir wrote:You could put the .aas in a seperate pk3 and it'd work without modifying the original at all.
Doh. Good point. For some reason I didn't even think of that at the time...

Posted: Tue Jun 05, 2007 11:43 am
by Foo
One of these days I hope to do another version of this map that's more playable in a general sense.

I think ax is too busy with hot SA chicks to collab though ;(

Posted: Tue Jun 05, 2007 4:53 pm
by Survivor
I'd like to collaborate again foo :). Loved working on optimizing that map a little.

Posted: Sun Jun 10, 2007 8:01 am
by axbaby
Foo that would be cool if you did that as these hot chicks just can't keep their hands off my ass which co-incedently is where i keep my wallet ... hmmmmmmm


Survivor i never tried your version i hope you lit it better then i did on the original.

Posted: Sun Jun 10, 2007 9:00 am
by Survivor
I'll see if I can get some screens. Won't be much better though.

Posted: Sun Jun 10, 2007 9:05 am
by Survivor
Too embarassed to post them, did more optimizing of gameplay than real lighting :icon32:. I'll make it up when we resurrect it :).

Just download it from scourge's webspace.