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aztech texture set (D3/Q4) released

Posted: Thu Apr 19, 2007 8:34 pm
by phantazm11
These textures were created specifically for my map, Dark Ritual. The set isn't very big, but seeing as there aren't that many custom textures for the Doom 3/Quake 4 engine, I decided to release them separately.

Image

They were created from scratch, no photo-sources or samples from other textures were utilized. I used Photoshop and the Nvidia normal map plugin. Included are normal, specular, diffuse, and in most cases, height maps. The light textures also have glow maps. I included the torch cage model from the map as well since it went so well with the set.

Although I have no plans to expand this set, I may revisit the theme at a later date.

Copyright and permissions are included in the read_me.

Download: 3.51 Mb

phantazm11

Posted: Thu Apr 19, 2007 8:55 pm
by A1yssa
Great!
I'm pretty sure I'll use your textures in my q4 map!

;)

Posted: Thu Apr 19, 2007 10:13 pm
by Kat
Mirrored on FileFront to save your bandwidth
http://files.filefront.com/tex_phantzm_ ... einfo.html

Posted: Thu Apr 19, 2007 11:29 pm
by phantazm11
A1yssa: Awesome...can't wait to see what you come up with :)

Kat: Thanks a lot man :)

Posted: Fri Apr 20, 2007 2:00 am
by pjw
Those look very cool!

We can always use more Q4 textures...nice job. :)