Tutorial: Next Gen Texture Creation
Posted: Sun Mar 11, 2007 6:24 pm
I did this for our game. Its part of OverDose's SDK. Now I haven't spell checked it or anything yet, I'll do that in a min, lol. However its all there. Feel feel to visit the rest of the SDK by using the link at the bottom, its not complete, some of it doesn't work, and most of its in just as poor a state. But its something I've had to do, heh...
Anyways, heres a tutorial on texture creation for next gen games. Its for OverDose, however the exact same things are used in Quake 4 and Doom 3 so I'm sure some of you will find it useful:
http://www.quake2evolved.com/overdose/s ... exture.htm
I'll now get onto grammar and spelling fixes, heh
Anyways, heres a tutorial on texture creation for next gen games. Its for OverDose, however the exact same things are used in Quake 4 and Doom 3 so I'm sure some of you will find it useful:
http://www.quake2evolved.com/overdose/s ... exture.htm
I'll now get onto grammar and spelling fixes, heh
