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Q3A - How To Make Flickering Lights?

Posted: Fri Feb 09, 2007 7:08 am
by Morari
The title pretty much explains this one. I've seen them on several Quake3 maps and am curious as to how it's done. Some have been subtle orange flickers within hallways lines with torches, whereas others have just been bright-white flashers, like a dying fluorescent bulb. I would imagine they're all accomplished in a similar manner...

Posted: Fri Feb 09, 2007 4:20 pm
by obsidian

Posted: Fri Feb 09, 2007 5:18 pm
by Morari
Why thank you. :lub:

Posted: Fri Feb 09, 2007 5:25 pm
by 4days
obsidian wrote:http://www.splashdamage.com/forums/viewtopic.php?t=2322
oh, the sd forums came back :)