Q3A - modelclipping
Posted: Tue Feb 06, 2007 11:55 am
Hi
I made a small map to test how meta compiled misc_models are clipped standing in two or more nodes at the same time.


It works quite well as you see but i think the pvs could be optimised.
I used hint brushes to fill the map space and cut them with the clipper.
If you want to you could try to optimise the portals.
The files are here.
It would be a great help to see different ways of tweaking map space containing models.
I made a small map to test how meta compiled misc_models are clipped standing in two or more nodes at the same time.


It works quite well as you see but i think the pvs could be optimised.
I used hint brushes to fill the map space and cut them with the clipper.
If you want to you could try to optimise the portals.
The files are here.
It would be a great help to see different ways of tweaking map space containing models.