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"Random" powerups.

Posted: Tue Oct 03, 2006 9:00 pm
by Hipshot
How do I make so that the first time a haste (or whaterever spawns) and the next something else? Do I need to setup some advanced triggersystem for this, or is this not possible in vanilla? I can bet I've seen this in a id map though...

Posted: Tue Oct 03, 2006 9:34 pm
by Todtsteltzer
You can team items and the involved items will spawn randomly. Detailed informations can be found in the Q3Radiant Editor Manual.
You can see how it works in q3tourney1, the Quad and the Regen are teamed there.

Posted: Tue Oct 03, 2006 9:48 pm
by Hipshot
Thanks kind sir.

Posted: Thu Oct 05, 2006 12:33 am
by mrd
You can also do what was done in one particular Q2 map which I can't remember the name of, where you drop like 10-15 quad damages in the same spot, and one BFG, then throw 'em all on the same team. 15/16 times it's quad damage, but everyone once in a while some lucky gun will get a BFG. I remember everyone used to always think you were cheating when you showed up with a BFG :olo:

Posted: Fri Oct 06, 2006 4:53 pm
by Quack
Can you group multiple entities: 4 small healths, 4 armor shards, or 1 rail ammo?

Posted: Fri Oct 06, 2006 6:58 pm
by Shallow
No, if you team a bunch of entities only one of those entities would appear at a time. So you'd get one of the four +5Hs, one of the shards, or the RG clip.

Posted: Sat Oct 07, 2006 3:56 am
by obsidian
Also note that you can change the probability of loading a specific item by altering the number of that item in the team.

For example, teaming 3 MH's and 1 quad, you have a 1 in 4 chance of spawning a quad.

Posted: Sat Oct 14, 2006 6:52 am
by mrd
obsidian wrote:Also note that you can change the probability of loading a specific item by altering the number of that item in the team.

For example, teaming 3 MH's and 1 quad, you have a 1 in 4 chance of spawning a quad.
:icon33: That's what I said foo :icon32: