Common Error Messages

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Bliccer
Posts: 341
Joined: Thu Nov 26, 2009 4:27 pm

Re: Common Error Messages

Post by Bliccer »

Here you get a new version of the Error list:

Q3A_Common_Error_Messagesv1.4.pdf

Changes:
- extended the Bots just standing around in the map section

The online version is updated, too, ofc:

http://q3a.ath.cx/?editing=errors

Furthermore I formated the whole page, so the validator shows a green page.
Also the  should be gone. Maybe you haven't even recognized.
Bliccer
Posts: 341
Joined: Thu Nov 26, 2009 4:27 pm

Re: Common Error Messages

Post by Bliccer »

So here is a new version with 2 new error messages and some new words in another topic:

Q3A Common Error Messages v1.5.pdf

- edited one link
- added some lines in the Shaders not working and Missing Textures In-game? section
- added two new messages to the list:
Error: MAX_SHADER_INFO Exceeded (thanks to morbus)
CM_Inlinemodel: Bad Number

Again: If you get any new errors not stated here, write it into this thread or send me a pm. Also if you find smth with the formatting.
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: Common Error Messages

Post by obsidian »

MAX_MAP_ENTITIES - Generally speaking, you have too many entities in your map, but there are all sorts of specifics on what is and isn't counted to that limit and what the game needs reserved for other stuff. There is a full discussion here:

viewtopic.php?f=10&t=46343
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Gustavo6046
Posts: 125
Joined: Wed May 13, 2015 9:04 pm

Re: Common Error Messages

Post by Gustavo6046 »

Once a time I tried to compile gusq3dm6 AAS but bspc stated it was leaked. The leak was not visible in GtkRadiant.
The fix was simple: check for brushes that weren't clipping (I could pass through) and remake them.
Please add this to your Q&A.
[color=#BF4000]Who cares with me?[/color] [color=#BF0080]Everyone ragequit![/color]
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