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xp64 installation checklist...

Posted: Mon Aug 21, 2006 6:31 pm
by werldhed
So I'm planning to install xp64 this afternoon...

Is there anything I should make sure to have ready beforehand? Or is it a smooth process?

Are there any programs with specific 64-bit versions I should grab first? I've got Firefox ready to go, but that's about it. AVG's 64 bit version isn't free, so I'm ignoring that...

Anything else I should know/have?

Posted: Mon Aug 21, 2006 8:16 pm
by AmIdYfReAk
Get the 32-bit windows ready to re-install...

And i am not saying that to be an ass, i have installed XP-64 a few times now and each and every time, i couldent get basically anything to work... Up to and including windows update.

So all in all, make sure you have the Drivers ready and waiting, after that... Have fun :)

Posted: Mon Aug 21, 2006 10:44 pm
by dzjepp
So it's basically an issue of most developer practices not being mature enough to completely phase out 32-bit apps? Kinda like back in 2001-2002 you had to download seperate apps for xp, but now you don't even have to think about it as everything works for xp. I imagine vista will be 64-bit native (one copy running both 64 and 32)? That could speed up the creation for most developers...

Posted: Tue Aug 22, 2006 1:05 am
by werldhed
Jesus Christ, that was a big fucking waste.

Half of my programs wouldn't work, so I said "fuck this" and reinstalled my 32-bit copy.
When it came time to activate it... oh tough shit! -- you already activated this copy before. You can't activate it any more. Ha ha ha haha. Bitch.

I hope my school will give me another free copy, because I don't feel like talking to a Microsoft support monkey to explain why I need a new key.

Fuck. Well, thanks for the advice anyway, Amidy...

Posted: Tue Aug 22, 2006 1:42 am
by Scourge
Strange, I had virtually no problems with it. Only thing was sound card, but it's older than shit anyway.

Posted: Tue Aug 22, 2006 9:02 am
by AmIdYfReAk
yea, werldhed....

i think microwank released that for two purposes...

one: to say/show that they could do it.

Two: for the up and comming developers to have a 64-bit windows platform that they can test/build/debug there programs on.

Other then that, its a piece of Garb in the fullest..

Glad you are back in the 32-bit world :)

Posted: Tue Aug 22, 2006 9:22 am
by Captain
Yeah I don't think I'll have much use for my D's EM64T capabilities either :)