Mark Rein on designing the next generation of game dev tools
Posted: Thu Mar 17, 2005 10:11 am
An alternative to EA's brute force approach:
http://www.gamesindustry.biz/content_page.php?aid=7189
Sounds very promising.
http://www.gamesindustry.biz/content_page.php?aid=7189
Sounds very promising.