Page 1 of 1

Call Of Duty questions cleared up...

Posted: Wed Mar 16, 2005 9:47 pm
by o'dium
- Call of Duty 2 uses a new proprietary graphics engine featuring normal-mapping, specular-mapping, bump-spec, real-time lighting and shadows
- Is less scripted and linear than the original letting players jump from any of the campaigns (American, English, Russian) in whatever order they want. Not to the point of being Grand Theft Auto: WW2, but the gameplay is a lot more open ended.
- Hints at a possible playable German campaign.
- Missions set in Normandy, Stalingrad and North Africa.
- Huge maps on "a scale of miles".
- Better story telling, more emotional than the original.
- D-Day landing mission is supposed to be pretty good.
- Improved squad based companions.

Posted: Wed Mar 16, 2005 9:59 pm
by Wizard .3
Sounds good to me.
I couldn't give a care if its the more of the same with a few new features.

Posted: Wed Mar 16, 2005 10:07 pm
by rgoer
where did this info come from? some of that is false

Posted: Wed Mar 16, 2005 10:14 pm
by o'dium
Latest PC Gamer

Image

Posted: Wed Mar 16, 2005 10:15 pm
by o'dium
So its not Doom 3, and its not Quake 3... Hmmm...

Devs need ot be carefull with their own engine. 9 times out of 10, they suck really, really bad... Mouse input wise anyways...

I think Riddick was one of the best ones not done by id TBH...

Posted: Wed Mar 16, 2005 10:44 pm
by rgoer
you'll be surprised when you see what's really up

Posted: Wed Mar 16, 2005 10:58 pm
by Ryoki
It's gonna have another D-Day landing?
Ffs, why can't they be original and do the italian landings? Or something?

Posted: Wed Mar 16, 2005 11:02 pm
by Strangler
they need to focus more on the Eastern Front and should include early war battles like Poland, France etc.

by the way I thought it takes years to create your own game engine? How did they do it so fast?

Posted: Wed Mar 16, 2005 11:02 pm
by Bdw3
Memphis wrote:isn't that the yank pcg?
Yeah-

Posted: Wed Mar 16, 2005 11:05 pm
by Freakaloin
if its an in-house engine the game is gonna run like dog shit...u can take that to the bank...

Posted: Thu Mar 17, 2005 4:27 am
by reefsurfer
Strangler wrote:they should include early war battles ?
Africa is pretty early. :dork:

Posted: Thu Mar 17, 2005 4:55 am
by inolen
It's a modified q3 engine.

Posted: Thu Mar 17, 2005 6:20 am
by Freakaloin
thats lame...no thx...

Posted: Thu Mar 17, 2005 6:23 am
by SOAPboy
Memphis wrote:
o'dium wrote:Latest PC Gamer

Image
isn't that the yank pcg?
aye

got a copy of it around here somewhere.. are scans still "not ok"?

Posted: Thu Mar 17, 2005 9:04 am
by Eraser
Strangler wrote:by the way I thought it takes years to create your own game engine? How did they do it so fast?
No one said it's their own engine. It says it's a proprietary engine, which could be any commercial engine ever made.

Posted: Thu Mar 17, 2005 9:16 am
by Grudge
UnrealEngine

Posted: Thu Mar 17, 2005 9:18 am
by MKJ
UE3 looks good, although they cant seem to shake that huge layer of Unreal (model and architecture wise).
lets see what other devs will cook up

Posted: Thu Mar 17, 2005 9:31 am
by o'dium
MKJ wrote:UE3 looks good, although they cant seem to shake that huge layer of Unreal (model and architecture wise).
lets see what other devs will cook up
The problem with Epic is that they can't loose that unreal edge they have on the world, but the ykeep making games that are NOT unreal.

Just do Unreal 3, LIKE THE FIRST, and get it over with. Best Game ever DONE.

Posted: Thu Mar 17, 2005 1:10 pm
by Geebs
(in single player) Unreal owned quake 2 so hard it hurt.

Posted: Thu Mar 17, 2005 9:51 pm
by Don Carlos
Geebs wrote:(in single player) Unreal owned quake 2 so hard it hurt.
w3rd
fantastic game