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Dead Rising Trailer. Can you say Bloody?
Posted: Thu Feb 23, 2006 1:13 am
by -SKID-
Wow, now thats a lot of blood. But my o my does it look like fun.
http://media.xbox360.ign.com/media/748/ ... ids_1.html
Posted: Thu Feb 23, 2006 4:07 am
by Scarface
almost worth buying a 360 for
Posted: Thu Feb 23, 2006 4:13 am
by DooMer
looks a little too easy.
Posted: Thu Feb 23, 2006 4:16 am
by andyman
Posted: Thu Feb 23, 2006 9:51 am
by Don Carlos
Looks very good!
Posted: Thu Feb 23, 2006 12:39 pm
by SplishSplash
Axes and swords? That's retarded, sorry.
Posted: Thu Feb 23, 2006 12:49 pm
by 4days
SplishSplash wrote:Axes and swords? That's retarded, sorry.
axes and swords and golf clubs and bunches of flowers, anything that comes to hand by the looks of it. where's the problem?
Posted: Thu Feb 23, 2006 12:51 pm
by o'dium
Thanks, been waiting for this.
Posted: Thu Feb 23, 2006 12:54 pm
by o'dium
SplishSplash wrote:Axes and swords? That's retarded, sorry.
What the fuck? Listen mate, the best way to describe it is "if you was stuck in a mall with zombies everywhere, how would YOU kill them?"
Would you ignore that nice shiney nine iron over there because its a a golf club? Would you leave the hammer on the wall bay because its a tool? Would you wait until you get to "guns'o'rama" to kill them?
I think its fantastic. Its supposed to be this way. Pick up anything, kill anybody. They are zombies. The plot is thread bare. THIS IS GOOD. For once, its SUPPOSED to be like this. Its SUPPOSED to be cheese, its SUPPOSED to just throw you in head first in the middle of it and say "get out" and thats it.
And for that, I cant fucking wait.
Posted: Thu Feb 23, 2006 12:59 pm
by o'dium
DooMer wrote:looks a little too easy.
Aye, it does doesn't it. But remember, the zombies are NOT the bad guy as such. They are just standing in the way of you doing your thing, which is timed. So, its like saying "Right Jim, your mission is to go outside your house, go down to the shops, pick up some milk, and make it back home". All well and good, good take you 5mins. But with a few thousands zombies? Its obviously going to take a little longer.
Thats what the games about, survival, and getting through the madness for the end goal. You can go as slow as you like but of course its not going to get you the best prizes and stuff.
Posted: Thu Feb 23, 2006 1:15 pm
by Ryoki
Whoa, that IS almost worth getting a 360 for. Looks awesome.
Posted: Thu Feb 23, 2006 1:20 pm
by Jackal
sold
Posted: Thu Feb 23, 2006 1:26 pm
by o'dium
Do we know if its live multi/coop yet or just scoreboards?
They NEED to make this game live multi/coop, i would wait another few months for that.
Posted: Thu Feb 23, 2006 1:42 pm
by SplishSplash
problem is, there aren't any axes/swords in the malls I go to
Posted: Thu Feb 23, 2006 1:45 pm
by Ryoki
You probably shouldn't look for realism in a zombie game.
Posted: Thu Feb 23, 2006 1:53 pm
by o'dium
SplishSplash wrote:problem is, there aren't any axes/swords in the malls I go to
There are up my town. Im sure there are in your store too you just haven't been in the shop

Posted: Thu Feb 23, 2006 3:24 pm
by Grudge
fuck off, shitsplash
Posted: Thu Feb 23, 2006 11:10 pm
by jayP.lq
wouldnt that get a bit repetative after a while?
It looks good, but how much button mashing zombie slaying can you do before it starts getting boring