editing community outreach
Posted: Wed Feb 08, 2006 5:53 am
To try and combat the limited usefulness of the Quake 4 site on iddevnet (at least until I can get around to adding some more stuff), I just added a new section to the Quake 4 SDK site outlining some community resources for various aspects of Quake 4 editing. I added what sites I could think of off the top of my head, but I know there's more than that. The current list is here: http://www.iddevnet.com/quake4/CommunityResources
So... if you have a site dedicated to editing in general, artwork, levels, programming, sound, or know of one that is, toss me a mail and I'll get it up there.
If you have a tool you've created (such as the max exporter that's floating around out there) if you have a static page with a tool overview and download link I can link to, that'd be great as well.
I'd mainly like to see dedicated editing sites and tutorial collections rather than individual tutorial links to avoid any splitting of hairs or overflowing of content, but it's flexible. I just want to get a better resource available on our end to link to what you guys have been up to.
Foo, I just realized I don't have Quake4world up there yet, I'll get that to the general section later tonight or tomorrow when I get a chance, unless you'd rather it go under another category
So... if you have a site dedicated to editing in general, artwork, levels, programming, sound, or know of one that is, toss me a mail and I'll get it up there.
If you have a tool you've created (such as the max exporter that's floating around out there) if you have a static page with a tool overview and download link I can link to, that'd be great as well.
I'd mainly like to see dedicated editing sites and tutorial collections rather than individual tutorial links to avoid any splitting of hairs or overflowing of content, but it's flexible. I just want to get a better resource available on our end to link to what you guys have been up to.
Foo, I just realized I don't have Quake4world up there yet, I'll get that to the general section later tonight or tomorrow when I get a chance, unless you'd rather it go under another category
