Anyone here working on or planning HL2 maps?
Posted: Fri Mar 04, 2005 4:22 pm
I've noticed a few people are working on D3-related stuff, but not much HL2 action going on here. Anyone got anything planned in that area? You can map for HL2 in Radiant, you know. :icon31:
I've been getting to grips with Hammer. It's nowhere near as easy to use as Radiant, but there a lot of necessary things Radiant can't do, such as displacements and working with entities more advanced than info_player_start. VRAD is slow as hell compiling lightmaps too, compared with q3map2.
Oh yeah, off-topic in my own thread but - I mentioned to someone I'd upload an unfinished (but quite advanced) CoDSP map I was working on. I'll try to remember to do that tonight and post a link in this thread.
I've been getting to grips with Hammer. It's nowhere near as easy to use as Radiant, but there a lot of necessary things Radiant can't do, such as displacements and working with entities more advanced than info_player_start. VRAD is slow as hell compiling lightmaps too, compared with q3map2.
Oh yeah, off-topic in my own thread but - I mentioned to someone I'd upload an unfinished (but quite advanced) CoDSP map I was working on. I'll try to remember to do that tonight and post a link in this thread.