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Someone give me the straight skinny on Q4Max
Posted: Thu Dec 22, 2005 3:17 pm
by Nightshade
Sounds like it's worth installing for the fps gains. What's the latest version, what do I need to do, etc.
Yes, I'm lazy.
Posted: Thu Dec 22, 2005 3:26 pm
by o'dium
Its doing things which should be added to baseq4 which fix the game, and it needs its name changed. Thats about it.
Posted: Thu Dec 22, 2005 3:34 pm
by prince1000
http://www.q4max.com/
ive seen versions .5, .6, and .7 running on different servers so good luck connecting. .7, the cpl winter release isnt supported so you probably wont be joining any of those servers (simply cause there's only like 2 in NA)
also, you'll need these maps or you wont be able to connect:
pro-bliptourney
phrantic (final)
galang (not remix, lukins map)
tmp mappack 2
and in some instances tmp mappack 1, drach fps mappack and drach's ctf fps mappack.
all these can be found here :
http://www.esreality.com/
Posted: Thu Dec 22, 2005 3:47 pm
by jester!
Yeah in NA all you really need is .5, I havent had any problems getting on a q4max server with it.
Then, once again in NA, you will need the CPL maps for sure, and probably the TMP as prince1000 said. This post has all the in use maps at the moment.
http://esreality.com/?a=post&id=944727
All it does in the current .5 state is add brightskins, the next version however will be sweet if .7 is any indication with 'vertex' light and a smoothness that nearly reaches Q3 levels even on dated hardware such as my own.
Posted: Thu Dec 22, 2005 5:53 pm
by Mogul
There are people out there that are using .7 to run servers, which is a very Bad Thing. .5 is the current version.
The next version will be the first major post-SDK release, and vastly improves on .5.
It will be coming quite soon.
Posted: Thu Dec 22, 2005 5:58 pm
by jester!
Mogul wrote:
It will be coming quite soon.
Dont even tease me with quite soon. Just dont say anything at all so I dont have to keep checking every other hour. :icon32:
Posted: Thu Dec 22, 2005 6:56 pm
by Oeloe
What's with steamfish wanting to recreate the desktop items everytime btw?

It's annoying, and the fact that the updater closes immediately after running too (no message that says "no updates found").
Posted: Thu Dec 22, 2005 7:11 pm
by Mogul
1. Be glad you have steamfish.
2. It could use a bit of tidying.
Posted: Thu Dec 22, 2005 8:13 pm
by SturmUSA
Q4Max works great. Q4max provides the hope of OSP/CPMA quality in Q4 online gaming.
But don't take my word for it, there is no downside to trying it yourself.
http://www.q4max.com/downloads/
Download the SteamFish Updater, file named Q4MaxUpdater.exe . Place in your Quake4 directory.
Execute it.
http://www.q4max.com/
Download the Q4max 0.7 (for Windows only atm) files, named pak070.pk4 and pak070w.pk4. Place in your Q4Max directory.
One issue impeding the democratic sorting of what Mod or Map (or server) that draws the players, is the unpleasantness of not finding a server.
I have yet to hear why the list of Q4 servers is spotty and incomplete.
The in-game browser and also All Seeing Eye browser do not detect the servers reliably.
Here is a list of Q4 servers that I scan regularly. I am sure that there are plenty more good servers out there, but those will never be found until the browsers start working.
Enterng IP addresses explicitly is the only way to find them.
Once these are added to All Seeing Eye, then these are scanned reliably by the ASE browser.
Note that if you have added a server to ASE, then that server will appear to be known to ASE from your point of view. Don't fool yourself, everyone else still can not see it.
home page:
http://www.uzaclan.net/index.shtml
Mod: Q4Max 0.7
Quake 4 Server IP: 67.19.62.215
home page:
http://www.gamecloud.com/article.php?article_id=2582
Mod: Q4MAX v0.5
sea.gamecloud.com - Seattle, WA 66.93.87.6
sfo.gamecloud.com - San Francisco, CA 64.81.79.6
lax.gamecloud.com - Los Angeles, CA 64.81.45.6
chi.gamecloud.com - Chicago, IL 64.81.159.6
dfw.gamecloud.com - Dallas, TX 64.81.127.6
nyc.gamecloud.com - New York, NY 216.254.95.6
wdc.gamecloud.com - Washington, DC 66.92.159.6
atl.gamecloud.com - Atlanta, GA 216.27.175.6
home page:
http://rx-clan.com/modules/news/
Mod: Q4base
Quake 4 server IP: 69.28.220.75
Note to Q4max server admins:
There are two file system variables that need to be set.
If either one is missing, then the client loads the autoexec.cfg from Q4base, not the autoexec.cfg from Q4max.
UZA, above, does it right. Gamecloud does it wrong.
These are:
+set fs_game Q4Max
+set fs_game_base Q4max
Posted: Thu Dec 22, 2005 8:23 pm
by jester!
Gamecloud = Speakeasy? Those are the servers I go to quite a bit, good players most of the time.
Posted: Thu Dec 22, 2005 8:28 pm
by Mogul
Correct.
Posted: Thu Dec 22, 2005 10:08 pm
by prince1000
Posted: Thu Dec 22, 2005 10:28 pm
by jester!
Weeeeeeeeeeeeeeee. Wish I didnt have to work, will Q3W sponsor me?

Posted: Thu Dec 22, 2005 11:16 pm
by {uZa}FreakOfNature
Just FYI, due to the problems involved in running 0.7, we've moved back to the official 0.5 release and wait impatiently for the official new release.

Posted: Fri Dec 23, 2005 4:43 pm
by hemostick
We're sticking to "pretty soon" (or "When It's Done TM" )because that's rather realistic and a good compromise of "say date, miss it and have people bitching" and "be super vague, let people wait and bitch anyway".
But yeah, pretty soon :3
Posted: Fri Dec 23, 2005 4:53 pm
by jester!
More teasing imo. :icon32:
Posted: Fri Dec 23, 2005 9:41 pm
by hate
sounds like work...
Posted: Fri Dec 23, 2005 11:21 pm
by Nightshade
Thanks all, I d/l'd the .4 release, so I'll have to get .5 and the maps. It will be nice to get more than 9fps for once.

Posted: Fri Dec 23, 2005 11:41 pm
by Mogul
If you want to be the very first to know about the release, idle in #q4max on Quakenet. They will be the first to get the announcement.
Posted: Sat Dec 24, 2005 12:01 am
by Jenny
don't listen to Mogul, hes been saying that day 1.
Posted: Sat Dec 24, 2005 2:55 am
by Nightshade
OK, I've got all the maps in my q4base directory do they need to be in the q4max directory? I kept getting messages that I'm missing some pak files when I try to connect.
I can start a server just fine (got some fair fps gains, nothing spectacular), but I can't join one.
Posted: Sat Dec 24, 2005 3:06 am
by jester!
No, they just need to be in base.
Posted: Sat Dec 24, 2005 3:27 am
by jester!
New version is up as well. Q4max.com...
Posted: Sat Dec 24, 2005 4:24 am
by DooMer
awesome. I was waiting for this release before I started playing it.
Posted: Sat Dec 24, 2005 4:58 am
by jester!
Make sure you remove the Q4Max folder and unzip a fresh one in. Also if your having problems with a white screen, image_useprecompressedtextures "0" and a vid restart fixes it.