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Two quick questions!

Posted: Sat Nov 19, 2005 7:29 am
by DescenderX
EDIT: My whole post was about getting "high" r_speeds of 12,000. Basically, I somehow forgot that we're in 2005 now, and so 4000-12,000 isn't a bad range to be in :P.

Posted: Sat Nov 19, 2005 3:00 pm
by [TJD]Rico
Well, you may still be interested in this page:

http://www.iddevnet.com/quake4/LevelEditor_Performance

It describes how to guage your map's performance and also has a link to the debug HUD that shows some nifty info.