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Would you say this is cheating?

Posted: Tue Nov 15, 2005 5:57 pm
by dzjepp
Image Image Image

If these are done via in-game commands, that are not flagged by punkbuster as cheats on any servers?

Posted: Tue Nov 15, 2005 7:05 pm
by weeman7007
can't see wat i'm looking at to be honest

Posted: Tue Nov 15, 2005 7:13 pm
by Survivor
Seeing the ra through the cracks? I think it makes you vulnerable if you have to align it like that.

Posted: Tue Nov 15, 2005 8:15 pm
by [xeno]Julios
what fov are those taken at? I remember something about this a few years back and some servers restricted fov ranges as a result iirc

Posted: Tue Nov 15, 2005 9:30 pm
by ^misantropia^
Doesn't this have to do with the LOD of patches? The PB servers I play on clamp these to a reasonable range.

Posted: Tue Nov 15, 2005 9:44 pm
by Fjoggs
Yes, it's the lod. And if you actually stop to waste your time looking through those, then be my guest. :p

Posted: Tue Nov 15, 2005 10:35 pm
by Bacon
Fjoggs wrote:Yes, it's the lod. And if you actually stop to waste your time looking through those, then be my guest. :p
Yeah thats true except in threewave, all railing in big maps and this would probably give a nice advantage

Posted: Wed Nov 16, 2005 12:25 am
by I cant spell u
That doesnt look like cheating, that looks like quake 2....

Posted: Wed Nov 16, 2005 12:36 am
by +JuggerNaut+
dz's a camper.

Posted: Wed Nov 16, 2005 10:30 am
by Eraser
I dunno but I thought lod was resticted within Quake 3 quite some time ago already, before the days of PB even, just to prevent this sort of "cheating".

Posted: Wed Nov 16, 2005 11:12 am
by Oeloe
Yes, exploiting the unintended effects of certain values of cvars is cheating. Things like adjusting view bobbing to be able to look through floors can all be prevented by restricting the allowed range of cvars with PB.

I don't understand though why the uppermost values (highest quality) of LOD and subdivisions are forbidden. Perhaps cheating is possible in that range too, although i can't imagine how...

Posted: Wed Nov 16, 2005 8:01 pm
by dzjepp
I would like to test this. Someone point me to a server that restricts lod commands via pb. Let's see if I get kicked.

Posted: Wed Nov 16, 2005 9:07 pm
by +JuggerNaut+
who's got time to peek through cracks? get to strafin'.

Posted: Thu Nov 17, 2005 6:04 am
by Cooldown
The following settings are enforced for internet play under OSP:

r_lodcurveerror must be set to 250
r_fullbright must be set to 0
r_subdivisions must be no greater than 80
r_znear must be set to 4
r_shownormals must be set to 0
r_showtris must be set to 0

Posted: Thu Nov 17, 2005 10:38 am
by [xeno]Julios
in the context of a duel, such an exploit would be seriously abusive.

Posted: Wed Nov 23, 2005 4:41 pm
by jester!
r_subdivisions must be no greater than 80

Thats the one that will get you, there are some crazy flaws you can find with that set 100+.

Cheat? Its pretty iffy thats for sure. I would fall back on the old crutch that if anyone can use it and its in engine its not a cheat, but its a pretty weak argument when you can in some spots look through walls...