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HELP: Mouse and Sensitivity

Posted: Mon Nov 07, 2005 9:11 pm
by xchaser
For some add reason I can't seem to get my mouse to smoothly run like I would like it to. Its either too fast or to slow.

Is their any tweaks or setting that I can play with for smooth and sensitivity settings?

Posted: Mon Nov 07, 2005 9:13 pm
by Foo
m_filter and sensitivity are about the limit.

There's no (to my knowledge) extra in_mouse values, and no mouse acceleration.

m_pitch and m_yaw might help you. Enter m_ and hit tab to get a full list, or check out this:
http://quake4world.com/index.php?title= ... _CVAR_List

Posted: Mon Nov 07, 2005 9:19 pm
by xchaser
Thx foo.

can you play with these setting in the game since most of the cvar are mp locked and you can't change them in the game. I will give it a try.

this is what I have now:
seta m_strafeSmooth "4" //dunno what this is for
seta m_smooth "1" //dunno what this is for
seta m_strafeScale "6.25" //dunno what this is for
seta m_yaw "0.025" //horizontal, left and right sensitivity
seta m_pitch "0.025" //vertical, up and down sensitivity
seta sensitivity "2.5"

Posted: Tue Nov 08, 2005 5:24 am
by Death_Gun
cs player :D

Posted: Tue Nov 08, 2005 7:32 am
by Mugvaj
hehe :icon31:

Posted: Tue Nov 08, 2005 3:05 pm
by akiraZ
i believe m_strafesmooth is for when you use the mouse to strafe (or a joystick) via the strafe modifier button (ie. hold ctrl and the mouse then strafes instead of looks).

Posted: Tue Nov 08, 2005 7:52 pm
by xchaser
me a cs player? LOL I hate that f-ing game with a passion. I have been playing quake since q1 q2 q3 and now q4. I also played all the raven addons for q2.

I play games with more than 8bit colors.

Posted: Tue Nov 08, 2005 9:27 pm
by dzjepp
m_smooth sucks, don't use it. In most games it can cause a bit of game lag, and imput lag.

Posted: Tue Nov 08, 2005 9:33 pm
by spookmineer
xchaser wrote:me a cs player? LOL I hate that f-ing game with a passion. I have been playing quake since q1 q2 q3 and now q4. I also played all the raven addons for q2.

I play games with more than 8bit colors.
I thought CS was using the q1 engine, which means q1 is also using 8bit colors :paranoid:

Posted: Tue Nov 08, 2005 9:40 pm
by xchaser
seta m_strafeSmooth "4" //dunno what this is for
seta m_smooth "1" //dunno what this is for
seta m_strafeScale "6.25" //dunno what this is for


these are defualt setting. can I just drop a 0 to them?

Posted: Tue Nov 08, 2005 9:41 pm
by xchaser
spookmineer wrote:
xchaser wrote:me a cs player? LOL I hate that f-ing game with a passion. I have been playing quake since q1 q2 q3 and now q4. I also played all the raven addons for q2.

I play games with more than 8bit colors.
I thought CS was using the q1 engine, which means q1 is also using 8bit colors :paranoid:
cs has its own engine.

Posted: Tue Nov 08, 2005 10:06 pm
by neh
xchaser wrote:
spookmineer wrote:
xchaser wrote:me a cs player? LOL I hate that f-ing game with a passion. I have been playing quake since q1 q2 q3 and now q4. I also played all the raven addons for q2.

I play games with more than 8bit colors.
I thought CS was using the q1 engine, which means q1 is also using 8bit colors :paranoid:
cs has its own engine.
er - isnt it a halflife mod which and wasnt halflife written on the quake 1 engine? in fact i actually recall that when the hl2 source was leaked there were rye comments from id about it still containing q1 engine boiler plate code - lol - dont get me wrong a think source (cs, dod hl2 etc) rock - but its all still git q1 at its foundation

Posted: Tue Nov 08, 2005 10:28 pm
by spookmineer